EQ2EMu/server
Robert Allen 12a348199a Tradeskill Update
Many tradeskill updates, the following issues should be resolved
- Counter successes/fails don't seem to have any effect on durability/progress more than a regular tick.
- Every recipe has the description "The art of sculpting metal into a candelabra." in the mouseover tooltip.
- Materials and fuels stored in bank are counted for use in recipes.
- Recipes with a primary component that is not owned in inventory (or bank) show as "Primary Component: [0]" in the recipe tooltip when hovering the recipe icon in the recipe window, instead of red-colored text "Primary Component: Bronze Cluster [0]". This is only with primary components. Build components and fuel components don't have this same behavior.
- Recipes can be crafted from recipe window, without having a crafting station selected or even being near one.
- T1 rawhide leather pelts harvested from dens are not the same pelts needed for any recipe that requires rawhide leather pelts:
    Alder, Bronze, Sackcloth, Tranquil Sackcloth, Waxed Leather, Woven Waxed, Elm, Rawhide Leather, Woven Rawhide, Threadbare, Tranquil Threadbare, Tin (probably more)
- examine recipe windows fixed, including showing total amounts of components in your inventory and previously created stage now displays as intended
- when in the craft recipe screen (prior to pressing begin) you may now select components to craft with, all available will be listed that can be used
2022-11-25 12:05:42 -06:00
..
ItemScripts Update Server scripts 2022-11-11 20:03:28 -08:00
Maps Fix Pillars of Flame discpline zone map for v3 2022-11-09 16:08:51 -05:00
Quests Update Server scripts 2022-11-11 20:03:28 -08:00
Regions v2 of Regions 2020-11-22 15:33:04 -05:00
RegionScripts RegionScripts for lava/death areas in most zones up to xpack 11 (minus some instance/raid/special behaviors) 2020-11-22 15:34:32 -05:00
SpawnScripts Update Server scripts 2022-11-11 20:03:28 -08:00
Spells Update Server scripts 2022-11-11 20:03:28 -08:00
ZoneScripts Update Server scripts 2022-11-11 20:03:28 -08:00
checkifup.sh Restart/Startup Script 2020-10-30 01:23:08 +00:00
CommonStructs.xml Fixed CreateCharacter for DoF client, level is not an int16, its an int8, there is an unknown after starting_zone 2020-12-06 16:38:21 -05:00
eq2-updates.sql Base 2020-02-28 09:17:24 -05:00
EQ2_Structs.xml Base 2020-02-28 09:17:24 -05:00
EQ2Login__Debug64.exe EQ2Login EXE update. 2022-11-24 23:33:48 +00:00
EQ2World__Debug_x64.exe EQ2World EXE Update. 2022-11-24 20:20:25 +00:00
ItemStructs.xml Struct updates for merchants (red text description) and item display options (scribed/need other spell scribed first) 2021-03-21 08:13:20 -04:00
log_config.xml Code changes for region maps (Water!), additional lua functions 2020-10-13 23:52:55 -04:00
login_db.ini Base 2020-02-28 09:17:24 -05:00
LoginServer.ini Login Server now supports auto account creation upon a new acct 2020-03-18 23:48:57 -04:00
LoginStructs.xml Fixed issue with opcodes and version 1212 2020-08-01 23:53:12 -04:00
SpawnStructs.xml previous struct updates forgot to put up 2022-07-16 09:30:10 -04:00
world_db.ini Base 2020-02-28 09:17:24 -05:00
WorldStructs.xml Tradeskill Update 2022-11-25 12:05:42 -06:00