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c22bff197c
Fixes solidity of objects/doors/etc on classic / DoF client
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Fix #151 - activity_status / entity_flags used for DoF client also activity_status was in the wrong place, solid_object for classic client now set properly in code
2020-07-19 08:48:05 -04:00
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0206cde9b8
Exe Update
2020-07-18 22:53:41 -04:00
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06e7e6b96e
crash fix on WS_TraitsList not existing for DoF client
2020-07-18 22:53:36 -04:00
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154a3ee095
Exe update
2020-07-18 22:28:55 -04:00
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a945ee7511
fixed version check
2020-07-18 22:28:49 -04:00
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8e7126ce28
Repositioned MacroUpdate with other like structs
2020-07-18 22:25:36 -04:00
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3cbd3eb7bc
Exe Update
2020-07-18 22:21:54 -04:00
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4698570ab9
Fix OfferQuest being disabled
2020-07-18 22:21:48 -04:00
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9fc05eb66e
Exe Update
2020-07-18 22:10:26 -04:00
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968c4222ea
DoF client also can support /speed command
2020-07-18 22:10:20 -04:00
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9cbdc2b2b1
Update EQ2World__Debug_x64.exe
2020-07-18 20:37:16 -04:00
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3b50faf199
fix /speed command not working for 'newer' clients, classic/DoF left out until confirm SetControlGhost packet is appropriate
2020-07-18 20:37:10 -04:00
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47af4c0d3a
Exe Updates
2020-07-18 17:19:04 -04:00
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b698e847e1
Merging LethalEncounter's support of classic (version 283) and dof (version 546)
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Fix #145
2020-07-18 17:18:51 -04:00
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c635280edb
Exe Update
2020-07-16 22:12:29 -04:00
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80a155b181
Fix #137 crash on heroic opportunity
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Fix #137
2020-07-16 22:12:08 -04:00
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e293cf4f2b
Exe Update
2020-07-12 23:09:41 -04:00
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a7fe1df8f0
reload commands added
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Fix #149 - /reload transporters
Fix #148 - /reload rules
2020-07-12 23:09:34 -04:00
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ac55587696
Exe Update
2020-07-12 21:17:26 -04:00
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8f6f2131bb
overlooked objects,
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Issue #146 addition
2020-07-12 21:17:19 -04:00
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8c0e167dff
Exe Update
2020-07-11 16:43:33 -04:00
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752816372a
Comment fix in WorldDatabase.cpp
2020-07-11 16:43:26 -04:00
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464aa0b791
Support for group and self targetting for spells like shadowsight
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Fix #147
2020-07-11 16:43:13 -04:00
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1897e6d64e
Updated CharacterSheet for AoM 60114 per Foof & neatz (vision int32)
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Allows ultravision to work correctly and other options
2020-07-11 16:42:19 -04:00
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c5a2314b68
Exe Update
2020-07-10 16:40:45 -04:00
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2bc1ed4fc7
Update zoneserver.cpp
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fixed transporter code to check holiday flag
2020-07-10 16:40:39 -04:00
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18ddfb58fa
Exe Update
2020-07-09 22:49:14 -04:00
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452ce7f157
add holiday_flag to spawn and transporters table
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Fix #146
2020-07-09 22:49:06 -04:00
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406630abc1
Exe Update
2020-07-09 18:47:45 -04:00
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19a0d6bf40
forced lower case characters for login_worldservers password, should resolve discrepancy between upper/lower case in DB
2020-07-09 18:47:39 -04:00
devn00b
c84c0b6b3f
Start of Elddar Grove Pass 1
2020-07-09 02:54:50 +00:00
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d2bec7e06d
Update EQ2Login__Debug64.exe
2020-07-06 21:35:46 -04:00
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06f9949f22
Update LoginDatabase.cpp
2020-07-06 21:35:43 -04:00
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9832555215
Exe Update
2020-07-06 21:29:41 -04:00
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49fd37089b
Update LoginDatabase.cpp
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Additional logging to track password issues with world server connections
2020-07-06 21:29:35 -04:00
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5cbb112308
Exe Update
2020-07-06 07:21:19 -04:00
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f976ac3138
fixed client_version for LoadCharacter to get the proper client version
2020-07-06 07:21:13 -04:00
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c4d2f04833
Fixing up Char Select profile structure
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In support of issue #145
- Translaterd all color fields that are saved as unsigned to be EQ2_Color, unsigned attempts to SetColor vs signed sets sint8 x 3. So previously the setting of color was not working due to DB / XML struct incompatibility.
- Equipment increased to 25 which is appropriate for this era
- Skin color / eye color / hair_type etc now works, other fields need verification
2020-07-05 22:19:48 -04:00
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6601181c46
AoM Character Sheet updates by EmemJR
2020-07-05 21:33:23 -04:00
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7fb31f356b
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
2020-07-04 22:58:28 -04:00
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53b75355ef
Exe Updates
2020-07-04 22:58:27 -04:00
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32ed6a2447
World Server update to support old school choice of 0 being tutorial and 1 being not tutorial
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If class id is 0 (commoner) on character creation, then we will require class in the starting_zones be 255, rely just on the choice option being set exactly and race matching.
2020-07-04 22:58:20 -04:00
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14870a7a05
version updated for stage 2.0
2020-07-04 22:57:14 -04:00
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1c7bf4491c
Additional work done for DoF client character select / create char struct
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In support of issue #145
2020-07-04 22:57:01 -04:00
devn00b
8dac1311ba
VerminSnye Pass 1 Completed.
2020-07-01 05:45:47 +00:00
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10e1838d03
Exe Update
2020-06-29 00:09:18 -04:00
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27fca1fae5
DoF client work
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- char create allows all races now, world list structure is fixed
- allows multi client to send world lists
- work in progress for character listings in DoF
2020-06-29 00:09:12 -04:00
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9df2c613f7
Update LoginStructs.xml
2020-06-28 19:04:45 -04:00
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abf41db07d
Exe Update
2020-06-28 19:03:46 -04:00
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ad85748a62
Allow 'classic' 283 and 'dof free trial' 546 client to function in login server (login reply accepted, cannot create char)
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update opcodes set version_range1=283 where version_range1=839;
2020-06-28 19:03:41 -04:00