Commit graph

819 commits

Author SHA1 Message Date
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888a869bd2 Fix rotation / coordinate issues in ModelViewer
Fix 
2020-08-22 23:07:43 -04:00
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fffe2a3635 Exe Update 2020-08-22 18:06:01 -04:00
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f374cb4dd4 items table update flags_16384 -> no_transmute, flags2_256 -> no_salvage 2020-08-22 18:05:55 -04:00
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5c13aa9046 Exe Update 2020-08-22 08:07:25 -04:00
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6547d1ba67 Missing lock and setting mutex name for groups
Additional changes for Fix 
2020-08-22 08:07:20 -04:00
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13864b3f58 Exe Updates 2020-08-21 23:38:21 -04:00
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41716c32fa Group fixes/support - requires characters table update
Fix 

- Fixed crashing of the world server when a client in a group zones
- Tracking of players group_id in the characters table (for both sanity and tracking cross zone)
- Clients zoning now properly 'rejoin' their group
- Mutex locks added to group code, this makes groups more reliably work across different zones as they run on different threads (some behavior for example was some players would not see chat and others would)
2020-08-21 23:38:15 -04:00
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90075aba90 Exe Update 2020-08-20 21:29:15 -04:00
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efe68beae9 Fixed starting skills/spells matching race/class on exact match or 255 wildcard 2020-08-20 21:29:06 -04:00
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c632f062ca Exe Update 2020-08-20 08:18:32 -04:00
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51b314ac87 Fixed some limitations/bugs with starting skills/spells implementation
- multimap needs to be used for various key matches
- fixed class matching
- Put a short tic wait for the async queries to hit the DB.  Eventual solution here really would be that all character loading (char sheet/spells/etc) should be done async.
2020-08-20 08:18:26 -04:00
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0f8f7fe31b Exe Updates 2020-08-17 22:06:27 -04:00
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7fb275ee44 Support for starting skills/spells added after char created
Fix  - support adding starting skills/spells to characters after their initial creation

/reload startabilities added

insert into commands set type=1,command='reload',subcommand='startabilities',handler=522,required_status=100;
2020-08-17 22:06:21 -04:00
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5506686907 Fix display default for false, avoids popups when hovering over knowledge book icons in newer clients, also replacement for starting skills/spells check
Helps address issue 
2020-08-17 22:04:20 -04:00
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0ad4e6b698 Bug with knowledge books and examining spells/abilities
- Need to use the old unique_id, spell book (knowledge book) was showing 'unknown spell' for some entries, you couldn't examine any abilities either.
2020-08-17 22:01:53 -04:00
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171bd20ed2 Exe Update 2020-08-12 21:44:56 -04:00
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c2ed1715e8 Fix WS_PerformCameraShakeMsg
Classic/DoF client use only a single float, then later a direction was added.  Not clear what version exactly, however struct will function despite the extra int8.
2020-08-12 21:44:50 -04:00
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6083920762 Exe Updates 2020-08-12 09:31:26 -04:00
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4d15ae2154 disable RELAY code that could be accessed by rogue TCP connections to the Login Server 2020-08-12 09:31:20 -04:00
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3dbd0bef9f Exe Updates 2020-08-11 21:50:03 -04:00
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e9cd846d27 Code to investigate issue
Code to help identify issue 
2020-08-11 21:49:56 -04:00
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f0699d2501 Support for SendMessage to send any Channel ID by number versus colors 'red' and 'yellow' hardcoded 2020-08-11 21:20:57 -04:00
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802ffebd42 Fix world server crash against spell examine info
Fix  -- for now we will try the tier sent by client and fallback to tier 1 if it can't be found, if at that point we still fail we will not send any packet to the client.
2020-08-11 21:20:27 -04:00
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3f0bc329d7 Exe Updates 2020-08-08 23:42:44 -04:00
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959470db69 Fixed house not being accessible, spawn id seems to be better as 0 2020-08-08 23:42:38 -04:00
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1e103ed52c Change /spawn remove to remove spawn by default, removed temporarily setting location id to 0
Fix 
2020-08-08 23:42:23 -04:00
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5283174fe7 Versioning updated for leo stage 2 2020-08-08 23:40:49 -04:00
devn00b
2d11b795ca Elddar Grove Pass 1 Complete. 2020-08-05 21:50:54 +00:00
devn00b
5af077b4b9 Elddar Grove Pathing 90% Completed 2020-08-04 23:18:01 +00:00
LethalEncounter
f31af3dd0d forgot to add files 2020-08-02 12:15:19 -04:00
LethalEncounter
4d97fc2ebe Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-08-01 23:53:24 -04:00
LethalEncounter
dbc325fb6a Fixed issue with opcodes and version 1212 2020-08-01 23:53:12 -04:00
devn00b
a0805233d6 Small Update to Elddar Grove 2020-08-01 04:19:14 +00:00
LethalEncounter
6cd5cb1548 Fixed issue with login server and opcode fix 2020-07-29 20:53:25 -04:00
LethalEncounter
5295f28ebb . 2020-07-29 15:02:06 -04:00
LethalEncounter
8bc4bbbbaa Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-07-29 14:56:35 -04:00
LethalEncounter
74bd3c5a52 Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 2020-07-29 14:53:27 -04:00
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b022e8c4ac Exe Update 2020-07-27 23:18:56 -04:00
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fd26b3b71d Crash fix for DoF/classic clients when a player enters zone
Fix 
2020-07-27 23:18:49 -04:00
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9da750eb28 exe update 2020-07-27 21:45:41 -04:00
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55b98c6cf7 classic/DoF show book support
Fix 
2020-07-27 21:45:34 -04:00
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4f80288a57 Exe Updates 2020-07-26 14:40:46 -04:00
LethalEncounter
51bf3ab479 Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
LethalEncounter
63b5d9ecc8 removed debug code 2020-07-26 00:44:59 -04:00
LethalEncounter
e64b718066 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
# Conflicts:
#	EQ2/source/WorldServer/Spawn.cpp
#	server/EQ2World__Debug_x64.exe
#	server/SpawnStructs.xml
2020-07-26 00:36:20 -04:00
LethalEncounter
8e9afeded6 Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
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a8cc249cc4 Exe Update 2020-07-25 19:07:39 -04:00
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d31ee66438 Commented out character sheet test code from DoF/classic client merge 2020-07-25 19:07:29 -04:00
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ec6d9a69b7 Exe Update 2020-07-25 16:27:26 -04:00
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4aa599e3ae Case insensitive search as default, some additional checks to avoid a problem
Adding to Fix 
2020-07-25 16:27:17 -04:00