Playtesters credits
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4 changed files with 72 additions and 0 deletions
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@ -116,4 +116,13 @@ position = Vector2(363, 260)
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scale = Vector2(0.239125, 0.239125)
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scale = Vector2(0.239125, 0.239125)
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texture = ExtResource("5_y641b")
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texture = ExtResource("5_y641b")
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[node name="playtesterButton" type="Button" parent="."]
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layout_mode = 0
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offset_left = 538.0
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offset_top = 501.0
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offset_right = 636.0
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offset_bottom = 538.0
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text = "Playtesters"
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[connection signal="pressed" from="Button" to="." method="_on_button_pressed"]
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[connection signal="pressed" from="Button" to="." method="_on_button_pressed"]
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[connection signal="pressed" from="playtesterButton" to="." method="_on_playtester_button_pressed"]
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38
scenes/playtesters.tscn
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38
scenes/playtesters.tscn
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@ -0,0 +1,38 @@
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[gd_scene load_steps=2 format=3 uid="uid://ddrl583g2xdm1"]
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[ext_resource type="Script" path="res://scripts/playtesters.gd" id="1_icfks"]
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[node name="playtesters" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_icfks")
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[node name="TextEdit" type="TextEdit" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -90.5
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offset_top = -134.0
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offset_right = 90.5
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offset_bottom = 134.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_colors/background_color = Color(0.156863, 0.156863, 0.156863, 1)
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editable = false
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[node name="closeButton" type="Button" parent="."]
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layout_mode = 0
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offset_left = 633.0
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offset_top = 195.0
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offset_right = 662.0
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offset_bottom = 226.0
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text = "X"
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[connection signal="pressed" from="closeButton" to="." method="_on_close_button_pressed"]
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@ -13,3 +13,9 @@ func _process(delta):
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func _on_button_pressed():
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func _on_button_pressed():
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self.queue_free()
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self.queue_free()
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func _on_playtester_button_pressed():
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var scene_trs =load("res://scenes/playtesters.tscn")
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var scene=scene_trs.instantiate()
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add_child(scene)
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19
scripts/playtesters.gd
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19
scripts/playtesters.gd
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@ -0,0 +1,19 @@
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extends Control
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var playTesters = ["Aquamelemele", "Bladen", "BlueDragon", "Borscht", "Deathorous", "Happyday47", "Maximiliano", "Valcuda", "Verhexen"]
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var text = ""
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for string in playTesters:
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text += string + "\n"
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$TextEdit.set_text(text)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_close_button_pressed():
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self.queue_free()
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