TODO and NEWS updates
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2 changed files with 98 additions and 2 deletions
3
NEWS
3
NEWS
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@ -1,4 +1,4 @@
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xboxdrv 0.6.0 - (??/Jun/2010)
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xboxdrv 0.6.0 - (??/Aug/2010)
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==============================
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* support for reading from evdev, this allows the use of regular
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@ -7,6 +7,7 @@ xboxdrv 0.6.0 - (??/Jun/2010)
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Xbox360 gamepad
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* added KEY_#num, ABS_#num and REL_#num to allow refering to events by
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number instead of name
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* support for reading configuration from a config file
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xboxdrv 0.5.0 - (26/May/2010)
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97
TODO
97
TODO
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@ -15,12 +15,105 @@ git push --tags
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Stuff to do before 0.6.0 release:
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=================================
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* gives weird not helpful error message: --ui-axismap x1=ABS_X2
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* output information for evdev must output KEY_#342 instead of just 342
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* Add: --evdev-absmap ABS_X2+=RT,-ABS_X2+=LT to allow mapping of
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half-axes (syntax is inconsistent with axis inverting)
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- write man page entry
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* evdev handling needs to handle [-1,1] axis differently from [0,1] axis
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http://ps3.jim.sh/sixaxis/usb/
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see evdev_controller.cpp:165
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* allow separate deadzone for each axis
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* create dummy joystick axis for the joystick device, see:
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/usr/src/linux-source-2.6.35/drivers/input/joydev.c
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/usr/src/linux-source-2.6.35/drivers/input/mousedev.c
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* make evdev grab optional:
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--evdev-grab
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Takes exclusive ownership of the event device, all events are
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directed to xboxdrv and no other application will be able to
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receive events.
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--evdev-no-grab
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* allow binding of scripts to a button
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* --ui-axismap LT=KEY_A:KEY_B:1
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Here KEY_B is the key you want to send and KEY_A is a random other key
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that you don't need. It's a hack as mapping both to KEY_B seems to
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cause some trouble with automatic key repeat for some reason. Note
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that you must not combine this with --trigger-as-zaxis as that will
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disable LT and RT
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* should actually send everything, not just the onces that are needed,
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rest could be handled by ButtonMap/AxisMap:
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if (cfg.trigger_as_zaxis)
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{
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send_axis(XBOX_AXIS_TRIGGER, (int(msg.rt) - int(msg.lt)));
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}
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else if (cfg.trigger_as_button)
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{
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send_button(XBOX_BTN_LT, msg.lt);
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send_button(XBOX_BTN_RT, msg.rt);
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}
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else
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{
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send_axis(XBOX_AXIS_LT, msg.lt);
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send_axis(XBOX_AXIS_RT, msg.rt);
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}
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* axismap doesn't hamonize with axismap:
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--ui-axismap LT=KEY_A:KEY_A:1
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* invert y axis on --evdev
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* add Playstation3 controller config to examples
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./xboxdrv \
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--evdev /dev/input/event6 \
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--evdev-absmap ABS_X=x1,ABS_Y=y1 \
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--evdev-absmap ABS_Z=x2,ABS_RZ=y2 \
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--evdev-absmap ABS_#48=lt,ABS_#49=rt \
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--evdev-keymap BTN_THUMB=tl,BTN_THUMB2=tr \
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--evdev-keymap BTN_BASE5=lb,BTN_BASE6=rb \
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--evdev-keymap KEY_#302=a,KEY_#301=b,BTN_DEAD=x,KEY_#300=y \
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--evdev-keymap BTN_TRIGGER=back,KEY_#720=guide,BTN_TOP=start \
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--evdev-keymap BTN_TOP2=du,BTN_PINKIE=dr,BTN_BASE=dd,BTN_BASE2=dl
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* review error handling on missing enums in: src/enum_box.hpp, revert
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last change and solve the issue in str2key/key2str
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* allow --type to work even when --device-by-id is not given
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* axis emulation
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--ui-axisemulation A:B=ABS_X:5
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* rewrite to use no floats:
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scale_deadzone(int16_t value, const int deadzone)
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scale_trigger_deadzone(uint8_t value, int deadzone)
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* documentation on keyboard combinations for axis seems lacking
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* ini support
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* endpoints can be taken directly from the usb configuration, thus
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avoiding issues with nummeric endpoints
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* bcdDevice (product release version) seem to indicate type:
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* bcdDevice (product release version) seem to indicate type (to many
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possible versions, not enough data):
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new controller with merged endpoints: bcdDevice: 0x0114
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old ones: 1.10
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@ -93,6 +186,8 @@ http://msdn.microsoft.com/en-us/library/bb219655(VS.85).aspx
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Later versions:
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===============
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* complex macro programming, i.e. complete evdev sequences, not just key combinations
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* The World Tour wireless guitar have 5 buttons and a
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slide. Currently, the slide is mapped to the x axis, but I don't
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know if it allows multiple presses at once. I don't have a Xbox, so
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