Since commit 4bdadb9785 ("drm/i915:
Selectively enable self-reclaim"), we've been passing GFP_MOVABLE to the
i915 page allocator where we weren't before due to some over-eager
removal of the page mapping gfp_flags games the code used to play.
This caused hibernate on Intel hardware to result in a lot of memory
corruptions on resume. See for example
http://bugzilla.kernel.org/show_bug.cgi?id=13811
Reported-by: Evengi Golov (in bugzilla)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tested-by: M. Vefa Bicakci <bicave@superonline.com>
Cc: stable@kernel.org
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Cc: Hugh Dickins <hugh.dickins@tiscali.co.uk>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Since we now get_user_pages() outside of the mutex prior to performing
the copy, we kmap() the page inside the copy routine and so need to
perform an ordinary memcpy() and not copy_from_user().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
As we do not have a requirement to be atomic and avoid sleeping whilst
performing the slow copy for shmem based pread and pwrite, we can use
kmap instead, thus simplifying the code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
We can avoid an early clflush when pwriting if we use the current CPU
write domain rather than moving the object to the GTT domain for the
purposes of the pwrite. This has the advantage of not flushing the
presumably hot data that we want to upload into the bo, and of ascribing
the clflush to the execution when profiling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
The callers expect us to cleanup any partially initialised structures
before reporting the error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
If the object is bigger than the entire aperture, reject it early
before evicting everything in a vain attempt to find space.
v2: Use E2BIG as suggested by Owain G. Ainsworth.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Signed-off-by: Eric Anholt <eric@anholt.net>
This particular warning is harmless as we emit during the normal
pinning process where the batch buffer requires more fences than is
available without eviction. Only if we fail to evict enough fences does
this become a problem, so include the requested number of fences in the
ultimate *error* message.
v2: Remember to compile test even trial patches to remove warnings.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Nesting domain changes will cause confusion when trying to interpret the
tracepoints describing the sequence of changes for the object, as well
as obscuring the order of operations for the reader of the code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
This saves a whooping 7 dwords. Zero functional changes. Because
some of the refcounts are rather tightly calculated, I've put
BUG_ONs in the code to check for overflows.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
The BSD (bit stream decoder) ring is used for accessing the BSD engine
which decodes video bitstream for H.264 and VC1 on G45+. It is
asynchronous with the render ring and has access to separate parts of
the GPU from it, though the render cache is coherent between the two.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Xiang Hai hao <haihao.xiang@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
The active list and request list move into the ringbuffer structure,
so each can track its active objects in the order they are in that
ring. The flushing list does not, as it doesn't matter which ring
caused data to end up in the render cache. Objects gain a pointer to
the ring they are active on (if any).
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Xiang Hai hao <haihao.xiang@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Introduces a more complete intel_ring_buffer structure with callbacks
for setup and management of a particular ringbuffer, and converts the
render ring buffer consumers to use it.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Xiang Hai hao <haihao.xiang@intel.com>
[anholt: Fixed up whitespace fail and rebased against prep patches]
Signed-off-by: Eric Anholt <eric@anholt.net>
This is preparation for supporting multiple ringbuffers on Ironlake.
The non-copy-and-paste changes are:
- de-staticing functions
- I915_GEM_GPU_DOMAINS moving to i915_drv.h to be used by both files.
- i915_gem_add_request had only half its implementation
copy-and-pasted out of the middle of it.
This lru tracks fences, not objects, so move it to where it belongs.
As a side effect, this nicely shrinks drm_i915_gem_object by two
pointers.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
Conflicts:
drivers/gpu/drm/i915/i915_dma.c
drivers/gpu/drm/i915/i915_drv.h
drivers/gpu/drm/radeon/r300.c
The BSD ringbuffer support that is landing in this branch
significantly conflicts with the Ironlake PIPE_CONTROL fix on master,
and requires it to be tested successfully anyway.
By idling the GPU and discarding everything we can when under extreme
memory pressure, the number of OOM-killer events is dramatically
reduced. For instance, this makes it possible to run
firefox-planet-gnome.trace again on my swapless 512MiB i915.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
My PIPE_CONTROL fix (just sent via Eric's tree) was buggy; I was
testing a whole set of patches together and missed a conversion to the
new HAS_PIPE_CONTROL macro, which will cause breakage on non-Ironlake
965 class chips. Fortunately, the fix is trivial and has been tested.
Be sure to use the HAS_PIPE_CONTROL macro in i915_get_gem_seqno, or
we'll end up reading the wrong graphics memory, likely causing hangs,
crashes, or worse.
Reported-by: Zdenek Kabelac <zdenek.kabelac@gmail.com>
Reported-by: Toralf Förster <toralf.foerster@gmx.de>
Tested-by: Toralf Förster <toralf.foerster@gmx.de>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Since 965, the hardware has supported the PIPE_CONTROL command, which
provides fine grained GPU cache flushing control. On recent chipsets,
this instruction is required for reliable interrupt and sequence number
reporting in the driver.
So add support for this instruction, including workarounds, on Ironlake
and Sandy Bridge hardware.
https://bugs.freedesktop.org/show_bug.cgi?id=27108
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Luckily the change is quite a little bit less invasive than I've
feared.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Thanks to the to_intel_bo helper, this change is rather trivial.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just embed it and adjust the pointers, No other changes (that's
for later patches).
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just preparation, no functional change.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When drivers embed the core gem object into their own structures,
they'll have to do this. Temporarily this results in an ugly
kfree(gem_obj);
in every gem driver.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Current code is definitely crap: Largest pitch allowed spills into
the TILING_Y bit of the fence registers ... :(
I've rewritten the limits check under the assumption that 3rd gen hw
has a 3d pitch limit of 8kb (like 2nd gen). This is supported by an
otherwise totally misleading XXX comment.
This bug mostly resulted in tiling-corrupted pixmaps because the kernel
allowed too wide buffers to be tiled. Bug brought to the light by the
xf86-video-intel 2.11 release because that unconditionally enabled
tiling for pixmaps, relying on the kernel to check things. Tiling for
the framebuffer was not affected because the ddx does some additional
checks there ensure the buffer is within hw-limits.
v2: Instead of computing the value that would be written into the
hw fence registers and then checking the limits simply check whether
the stride is above the 8kb limit. To better document the hw, add
some WARN_ONs in i915_write_fence_reg like I've done for the i830
case (using the right limits).
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27449
Tested-by: Alexander Lam <lambchop468@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Eric Anholt <eric@anholt.net>
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/anholt/drm-intel:
drm/i915: Ignore LVDS EDID when it is unavailabe or invalid
drm/i915: Add no_lvds entry for the Clientron U800
drm/i915: Rename many remaining uses of "output" to encoder or connector.
drm/i915: Rename intel_output to intel_encoder.
agp/intel: intel_845_driver is an agp driver!
drm/i915: introduce to_intel_bo helper
drm/i915: Disable FBC on 915GM and 945GM.
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
This is a purely cosmetic change to make changes in this area easier.
And hey, it's not only clearer and typechecked, but actually shorter,
too!
[anholt: To clarify, this is a change to let us later make
drm_i915_gem_object subclass drm_gem_object, instead of having
drm_gem_object have a pointer to i915's private data]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This could resolve HW deadlocks where a unit downstream of the VS is
waiting for more input, the VS has one vertex queued up but not
dispatched because it hopes to get one more vertex for 2x4 dispatch,
and software isn't handing more vertices down because it's waiting for
rendering to complete. The B-Spec says you should always have this
bit set.
Signed-off-by: Eric Anholt <eric@anholt.net>
The continue just after this call with loop around and wait for the
request just added just fine. This leads to slightly more compact code.
Signed-Off-by: Owain G. Ainsworth <oga@openbsd.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
The assumption that an object has only ever one write domain is deeply
threaded into gem (it's even encoded the the singular of the variable
name). Don't let userspace screw us over.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
Now that we have an exact gpu write domain tracking, we don't need
to move objects to the active list ourself. i915_add_request will
take care of that under all circumstances.
Idea stolen from a patch by Chris Wilson <chris@chris-wilson.co.uk>.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
We have it, so use it. This required moving the function to avoid
a forward declaration.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
The fence_list should be lru ordered for otherwise we might try
to steal a fence reg from an active object even though there are
fences from inactive objects available. lru ordering was obeyed
for gpu access everywhere save when moving dirty objects from
flushing_list to active_list.
Fixing this cause the code to indent way to much, so I've extracted
the flushing_list processing logic into its on function.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
The spaghetti logic in there tripped up my brain's code parser for a
few secs. Prevent this from happening again by extracting the fence
stealing code into a seperate functions. IMHO this slightly clears up
the code flow.
v2: Beautified according to ickle's comments.
v3: ickle forgot to flush his comment queue ... Now there's also a
we-are-paranoid BUG_ON in there.
v4: I've forgotten to switch on my brain when doing v3. Now the BUG_ON
actually checks something useful.
v5: Clean up a stale comment as noted by Eric Anholt.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
All other accesses take this spinlock, so do this here, too.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
This has a few functional changes against the old code:
* a few more unnecessary loads and stores to the drm_i915_fence_reg
objects. Also an unnecessary store to the hw fence register.
* zaps any userspace mappings before doing other flushes. Only changes
anything when userspace does racy stuff against itself.
* also flush GTT domain. This is a noop, but still try to keep the
bookkeeping correct.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
* anholt/drm-intel-next:
drm/i915: Record batch buffer following GPU error
drm/i915: give up on 8xx lid status
drm/i915: reduce some of the duplication of tiling checking
drm/i915: blow away userspace mappings before fence change
drm/i915: move a gtt flush to the correct place
agp/intel: official names for Pineview and Ironlake
drm/i915: overlay: drop superflous gpu flushes
drm/i915: overlay: nuke readback to flush wc caches
drm/i915: provide self-refresh status in debugfs
drm/i915: provide FBC status in debugfs
drm/i915: fix drps disable so unload & re-load works
drm/i915: Fix OGLC performance regression on 945
drm/i915: Deobfuscate the render p-state obfuscation
drm/i915: add dynamic performance control support for Ironlake
drm/i915: enable memory self refresh on 9xx
drm/i915: Don't reserve compatibility fence regs in KMS mode.
drm/i915: Keep MCHBAR always enabled
drm/i915: Replace open-coded eviction in i915_gem_idle()
i915_gem_object_fenceable was mostly just a repeat of the
i915_gem_object_fence_offset_ok, but also checking the size (which was
checkecd when we allowed that BO to be tiled in the first place). So
instead, export the latter function and use it in place.
Signed-Off-By: Owain G. Ainsworth <oga@openbsd.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
This aligns it with the other user of i915_gem_clear_fence_reg,
which blows away the mapping before changing the fence reg.
Only affects userspace if it races against itself when changing
tiling parameters, i.e. behaviour is undefined, anyway.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
No functional change, because gtt flushing is a no-op. Still, try
to keep the bookkeeping accurate. The if is still slightly wrong
for with execbuf2 even i915-class hw doesn't always need a fence
reg for gpu access. But that's for somewhen lateron.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
The fence start is for compatibility with UMS X Servers before fence
management. KMS X Servers only started doing tiling after fence
management appeared.
Signed-off-by: Eric Anholt <eric@anholt.net>
With the introduction of the hang-check, we can safely expect that
i915_wait_request() will always return even when the GPU hangs, and so
do not need to open code the wait in order to manually check for the
hang. Also we do not need to always evict all buffers, so only flush
the GPU (and wait for it to idle) for KMS, but continue to evict for UMS.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>