x86: merge sigcontext_32/64.h

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
This commit is contained in:
Thomas Gleixner 2007-10-23 22:37:24 +02:00
parent be7baf80a6
commit 77129c5e3d
4 changed files with 137 additions and 154 deletions

View file

@ -23,8 +23,6 @@ unifdef-y += posix_types_64.h
unifdef-y += ptrace.h unifdef-y += ptrace.h
unifdef-y += setup_32.h unifdef-y += setup_32.h
unifdef-y += setup_64.h unifdef-y += setup_64.h
unifdef-y += sigcontext_32.h
unifdef-y += sigcontext_64.h
unifdef-y += signal_32.h unifdef-y += signal_32.h
unifdef-y += signal_64.h unifdef-y += signal_64.h
unifdef-y += unistd_32.h unifdef-y += unistd_32.h

View file

@ -1,13 +1,138 @@
#ifdef __KERNEL__ #ifndef _ASM_X86_SIGCONTEXT_H
# ifdef CONFIG_X86_32 #define _ASM_X86_SIGCONTEXT_H
# include "sigcontext_32.h"
# else #include <linux/compiler.h>
# include "sigcontext_64.h" #include <asm/types.h>
# endif
#else #ifdef __i386__
# ifdef __i386__ /*
# include "sigcontext_32.h" * As documented in the iBCS2 standard..
# else *
# include "sigcontext_64.h" * The first part of "struct _fpstate" is just the normal i387
# endif * hardware setup, the extra "status" word is used to save the
* coprocessor status word before entering the handler.
*
* Pentium III FXSR, SSE support
* Gareth Hughes <gareth@valinux.com>, May 2000
*
* The FPU state data structure has had to grow to accommodate the
* extended FPU state required by the Streaming SIMD Extensions.
* There is no documented standard to accomplish this at the moment.
*/
struct _fpreg {
unsigned short significand[4];
unsigned short exponent;
};
struct _fpxreg {
unsigned short significand[4];
unsigned short exponent;
unsigned short padding[3];
};
struct _xmmreg {
unsigned long element[4];
};
struct _fpstate {
/* Regular FPU environment */
unsigned long cw;
unsigned long sw;
unsigned long tag;
unsigned long ipoff;
unsigned long cssel;
unsigned long dataoff;
unsigned long datasel;
struct _fpreg _st[8];
unsigned short status;
unsigned short magic; /* 0xffff = regular FPU data only */
/* FXSR FPU environment */
unsigned long _fxsr_env[6]; /* FXSR FPU env is ignored */
unsigned long mxcsr;
unsigned long reserved;
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */
struct _xmmreg _xmm[8];
unsigned long padding[56];
};
#define X86_FXSR_MAGIC 0x0000
struct sigcontext {
unsigned short gs, __gsh;
unsigned short fs, __fsh;
unsigned short es, __esh;
unsigned short ds, __dsh;
unsigned long edi;
unsigned long esi;
unsigned long ebp;
unsigned long esp;
unsigned long ebx;
unsigned long edx;
unsigned long ecx;
unsigned long eax;
unsigned long trapno;
unsigned long err;
unsigned long eip;
unsigned short cs, __csh;
unsigned long eflags;
unsigned long esp_at_signal;
unsigned short ss, __ssh;
struct _fpstate __user * fpstate;
unsigned long oldmask;
unsigned long cr2;
};
#else /* __i386__ */
/* FXSAVE frame */
/* Note: reserved1/2 may someday contain valuable data. Always save/restore
them when you change signal frames. */
struct _fpstate {
__u16 cwd;
__u16 swd;
__u16 twd; /* Note this is not the same as the 32bit/x87/FSAVE twd */
__u16 fop;
__u64 rip;
__u64 rdp;
__u32 mxcsr;
__u32 mxcsr_mask;
__u32 st_space[32]; /* 8*16 bytes for each FP-reg */
__u32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */
__u32 reserved2[24];
};
struct sigcontext {
unsigned long r8;
unsigned long r9;
unsigned long r10;
unsigned long r11;
unsigned long r12;
unsigned long r13;
unsigned long r14;
unsigned long r15;
unsigned long rdi;
unsigned long rsi;
unsigned long rbp;
unsigned long rbx;
unsigned long rdx;
unsigned long rax;
unsigned long rcx;
unsigned long rsp;
unsigned long rip;
unsigned long eflags; /* RFLAGS */
unsigned short cs;
unsigned short gs;
unsigned short fs;
unsigned short __pad0;
unsigned long err;
unsigned long trapno;
unsigned long oldmask;
unsigned long cr2;
struct _fpstate __user *fpstate; /* zero when no FPU context */
unsigned long reserved1[8];
};
#endif /* !__i386__ */
#endif #endif

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@ -1,85 +0,0 @@
#ifndef _ASMi386_SIGCONTEXT_H
#define _ASMi386_SIGCONTEXT_H
#include <linux/compiler.h>
/*
* As documented in the iBCS2 standard..
*
* The first part of "struct _fpstate" is just the normal i387
* hardware setup, the extra "status" word is used to save the
* coprocessor status word before entering the handler.
*
* Pentium III FXSR, SSE support
* Gareth Hughes <gareth@valinux.com>, May 2000
*
* The FPU state data structure has had to grow to accommodate the
* extended FPU state required by the Streaming SIMD Extensions.
* There is no documented standard to accomplish this at the moment.
*/
struct _fpreg {
unsigned short significand[4];
unsigned short exponent;
};
struct _fpxreg {
unsigned short significand[4];
unsigned short exponent;
unsigned short padding[3];
};
struct _xmmreg {
unsigned long element[4];
};
struct _fpstate {
/* Regular FPU environment */
unsigned long cw;
unsigned long sw;
unsigned long tag;
unsigned long ipoff;
unsigned long cssel;
unsigned long dataoff;
unsigned long datasel;
struct _fpreg _st[8];
unsigned short status;
unsigned short magic; /* 0xffff = regular FPU data only */
/* FXSR FPU environment */
unsigned long _fxsr_env[6]; /* FXSR FPU env is ignored */
unsigned long mxcsr;
unsigned long reserved;
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */
struct _xmmreg _xmm[8];
unsigned long padding[56];
};
#define X86_FXSR_MAGIC 0x0000
struct sigcontext {
unsigned short gs, __gsh;
unsigned short fs, __fsh;
unsigned short es, __esh;
unsigned short ds, __dsh;
unsigned long edi;
unsigned long esi;
unsigned long ebp;
unsigned long esp;
unsigned long ebx;
unsigned long edx;
unsigned long ecx;
unsigned long eax;
unsigned long trapno;
unsigned long err;
unsigned long eip;
unsigned short cs, __csh;
unsigned long eflags;
unsigned long esp_at_signal;
unsigned short ss, __ssh;
struct _fpstate __user * fpstate;
unsigned long oldmask;
unsigned long cr2;
};
#endif

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@ -1,55 +0,0 @@
#ifndef _ASM_X86_64_SIGCONTEXT_H
#define _ASM_X86_64_SIGCONTEXT_H
#include <asm/types.h>
#include <linux/compiler.h>
/* FXSAVE frame */
/* Note: reserved1/2 may someday contain valuable data. Always save/restore
them when you change signal frames. */
struct _fpstate {
__u16 cwd;
__u16 swd;
__u16 twd; /* Note this is not the same as the 32bit/x87/FSAVE twd */
__u16 fop;
__u64 rip;
__u64 rdp;
__u32 mxcsr;
__u32 mxcsr_mask;
__u32 st_space[32]; /* 8*16 bytes for each FP-reg */
__u32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */
__u32 reserved2[24];
};
struct sigcontext {
unsigned long r8;
unsigned long r9;
unsigned long r10;
unsigned long r11;
unsigned long r12;
unsigned long r13;
unsigned long r14;
unsigned long r15;
unsigned long rdi;
unsigned long rsi;
unsigned long rbp;
unsigned long rbx;
unsigned long rdx;
unsigned long rax;
unsigned long rcx;
unsigned long rsp;
unsigned long rip;
unsigned long eflags; /* RFLAGS */
unsigned short cs;
unsigned short gs;
unsigned short fs;
unsigned short __pad0;
unsigned long err;
unsigned long trapno;
unsigned long oldmask;
unsigned long cr2;
struct _fpstate __user *fpstate; /* zero when no FPU context */
unsigned long reserved1[8];
};
#endif