kernel-fxtec-pro1x/sound/soc/soc-cache.c

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/*
* soc-cache.c -- ASoC register cache helpers
*
* Copyright 2009 Wolfson Microelectronics PLC.
*
* Author: Mark Brown <broonie@opensource.wolfsonmicro.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*/
#include <linux/i2c.h>
#include <linux/spi/spi.h>
#include <sound/soc.h>
#include <linux/lzo.h>
#include <linux/bitmap.h>
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
#include <linux/rbtree.h>
#include <trace/events/asoc.h>
static bool snd_soc_set_cache_val(void *base, unsigned int idx,
unsigned int val, unsigned int word_size)
{
switch (word_size) {
case 1: {
u8 *cache = base;
if (cache[idx] == val)
return true;
cache[idx] = val;
break;
}
case 2: {
u16 *cache = base;
if (cache[idx] == val)
return true;
cache[idx] = val;
break;
}
default:
BUG();
}
return false;
}
static unsigned int snd_soc_get_cache_val(const void *base, unsigned int idx,
unsigned int word_size)
{
if (!base)
return -1;
switch (word_size) {
case 1: {
const u8 *cache = base;
return cache[idx];
}
case 2: {
const u16 *cache = base;
return cache[idx];
}
default:
BUG();
}
/* unreachable */
return -1;
}
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
struct snd_soc_rbtree_node {
struct rb_node node; /* the actual rbtree node holding this block */
unsigned int base_reg; /* base register handled by this block */
unsigned int word_size; /* number of bytes needed to represent the register index */
void *block; /* block of adjacent registers */
unsigned int blklen; /* number of registers available in the block */
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
} __attribute__ ((packed));
struct snd_soc_rbtree_ctx {
struct rb_root root;
struct snd_soc_rbtree_node *cached_rbnode;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
};
static inline void snd_soc_rbtree_get_base_top_reg(
struct snd_soc_rbtree_node *rbnode,
unsigned int *base, unsigned int *top)
{
*base = rbnode->base_reg;
*top = rbnode->base_reg + rbnode->blklen - 1;
}
static unsigned int snd_soc_rbtree_get_register(
struct snd_soc_rbtree_node *rbnode, unsigned int idx)
{
unsigned int val;
switch (rbnode->word_size) {
case 1: {
u8 *p = rbnode->block;
val = p[idx];
return val;
}
case 2: {
u16 *p = rbnode->block;
val = p[idx];
return val;
}
default:
BUG();
break;
}
return -1;
}
static void snd_soc_rbtree_set_register(struct snd_soc_rbtree_node *rbnode,
unsigned int idx, unsigned int val)
{
switch (rbnode->word_size) {
case 1: {
u8 *p = rbnode->block;
p[idx] = val;
break;
}
case 2: {
u16 *p = rbnode->block;
p[idx] = val;
break;
}
default:
BUG();
break;
}
}
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
static struct snd_soc_rbtree_node *snd_soc_rbtree_lookup(
struct rb_root *root, unsigned int reg)
{
struct rb_node *node;
struct snd_soc_rbtree_node *rbnode;
unsigned int base_reg, top_reg;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
node = root->rb_node;
while (node) {
rbnode = container_of(node, struct snd_soc_rbtree_node, node);
snd_soc_rbtree_get_base_top_reg(rbnode, &base_reg, &top_reg);
if (reg >= base_reg && reg <= top_reg)
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
return rbnode;
else if (reg > top_reg)
node = node->rb_right;
else if (reg < base_reg)
node = node->rb_left;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
}
return NULL;
}
static int snd_soc_rbtree_insert(struct rb_root *root,
struct snd_soc_rbtree_node *rbnode)
{
struct rb_node **new, *parent;
struct snd_soc_rbtree_node *rbnode_tmp;
unsigned int base_reg_tmp, top_reg_tmp;
unsigned int base_reg;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
parent = NULL;
new = &root->rb_node;
while (*new) {
rbnode_tmp = container_of(*new, struct snd_soc_rbtree_node,
node);
/* base and top registers of the current rbnode */
snd_soc_rbtree_get_base_top_reg(rbnode_tmp, &base_reg_tmp,
&top_reg_tmp);
/* base register of the rbnode to be added */
base_reg = rbnode->base_reg;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
parent = *new;
/* if this register has already been inserted, just return */
if (base_reg >= base_reg_tmp &&
base_reg <= top_reg_tmp)
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
return 0;
else if (base_reg > top_reg_tmp)
new = &((*new)->rb_right);
else if (base_reg < base_reg_tmp)
new = &((*new)->rb_left);
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
}
/* insert the node into the rbtree */
rb_link_node(&rbnode->node, parent, new);
rb_insert_color(&rbnode->node, root);
return 1;
}
static int snd_soc_rbtree_cache_sync(struct snd_soc_codec *codec)
{
struct snd_soc_rbtree_ctx *rbtree_ctx;
struct rb_node *node;
struct snd_soc_rbtree_node *rbnode;
unsigned int regtmp;
unsigned int val, def;
int ret;
int i;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
rbtree_ctx = codec->reg_cache;
for (node = rb_first(&rbtree_ctx->root); node; node = rb_next(node)) {
rbnode = rb_entry(node, struct snd_soc_rbtree_node, node);
for (i = 0; i < rbnode->blklen; ++i) {
regtmp = rbnode->base_reg + i;
WARN_ON(codec->writable_register &&
codec->writable_register(codec, regtmp));
val = snd_soc_rbtree_get_register(rbnode, i);
def = snd_soc_get_cache_val(codec->reg_def_copy, i,
rbnode->word_size);
if (val == def)
continue;
codec->cache_bypass = 1;
ret = snd_soc_write(codec, regtmp, val);
codec->cache_bypass = 0;
if (ret)
return ret;
dev_dbg(codec->dev, "Synced register %#x, value = %#x\n",
regtmp, val);
}
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
}
return 0;
}
static int snd_soc_rbtree_insert_to_block(struct snd_soc_rbtree_node *rbnode,
unsigned int pos, unsigned int reg,
unsigned int value)
{
u8 *blk;
blk = krealloc(rbnode->block,
(rbnode->blklen + 1) * rbnode->word_size, GFP_KERNEL);
if (!blk)
return -ENOMEM;
/* insert the register value in the correct place in the rbnode block */
memmove(blk + (pos + 1) * rbnode->word_size,
blk + pos * rbnode->word_size,
(rbnode->blklen - pos) * rbnode->word_size);
/* update the rbnode block, its size and the base register */
rbnode->block = blk;
rbnode->blklen++;
if (!pos)
rbnode->base_reg = reg;
snd_soc_rbtree_set_register(rbnode, pos, value);
return 0;
}
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
static int snd_soc_rbtree_cache_write(struct snd_soc_codec *codec,
unsigned int reg, unsigned int value)
{
struct snd_soc_rbtree_ctx *rbtree_ctx;
struct snd_soc_rbtree_node *rbnode, *rbnode_tmp;
struct rb_node *node;
unsigned int val;
unsigned int reg_tmp;
unsigned int base_reg, top_reg;
unsigned int pos;
int i;
int ret;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
rbtree_ctx = codec->reg_cache;
/* look up the required register in the cached rbnode */
rbnode = rbtree_ctx->cached_rbnode;
if (rbnode) {
snd_soc_rbtree_get_base_top_reg(rbnode, &base_reg, &top_reg);
if (reg >= base_reg && reg <= top_reg) {
reg_tmp = reg - base_reg;
val = snd_soc_rbtree_get_register(rbnode, reg_tmp);
if (val == value)
return 0;
snd_soc_rbtree_set_register(rbnode, reg_tmp, value);
return 0;
}
}
/* if we can't locate it in the cached rbnode we'll have
* to traverse the rbtree looking for it.
*/
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
rbnode = snd_soc_rbtree_lookup(&rbtree_ctx->root, reg);
if (rbnode) {
reg_tmp = reg - rbnode->base_reg;
val = snd_soc_rbtree_get_register(rbnode, reg_tmp);
if (val == value)
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
return 0;
snd_soc_rbtree_set_register(rbnode, reg_tmp, value);
rbtree_ctx->cached_rbnode = rbnode;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
} else {
/* bail out early, no need to create the rbnode yet */
if (!value)
return 0;
/* look for an adjacent register to the one we are about to add */
for (node = rb_first(&rbtree_ctx->root); node;
node = rb_next(node)) {
rbnode_tmp = rb_entry(node, struct snd_soc_rbtree_node, node);
for (i = 0; i < rbnode_tmp->blklen; ++i) {
reg_tmp = rbnode_tmp->base_reg + i;
if (abs(reg_tmp - reg) != 1)
continue;
/* decide where in the block to place our register */
if (reg_tmp + 1 == reg)
pos = i + 1;
else
pos = i;
ret = snd_soc_rbtree_insert_to_block(rbnode_tmp, pos,
reg, value);
if (ret)
return ret;
rbtree_ctx->cached_rbnode = rbnode_tmp;
return 0;
}
}
/* we did not manage to find a place to insert it in an existing
* block so create a new rbnode with a single register in its block.
* This block will get populated further if any other adjacent
* registers get modified in the future.
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
*/
rbnode = kzalloc(sizeof *rbnode, GFP_KERNEL);
if (!rbnode)
return -ENOMEM;
rbnode->blklen = 1;
rbnode->base_reg = reg;
rbnode->word_size = codec->driver->reg_word_size;
rbnode->block = kmalloc(rbnode->blklen * rbnode->word_size,
GFP_KERNEL);
if (!rbnode->block) {
kfree(rbnode);
return -ENOMEM;
}
snd_soc_rbtree_set_register(rbnode, 0, value);
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
snd_soc_rbtree_insert(&rbtree_ctx->root, rbnode);
rbtree_ctx->cached_rbnode = rbnode;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
}
return 0;
}
static int snd_soc_rbtree_cache_read(struct snd_soc_codec *codec,
unsigned int reg, unsigned int *value)
{
struct snd_soc_rbtree_ctx *rbtree_ctx;
struct snd_soc_rbtree_node *rbnode;
unsigned int base_reg, top_reg;
unsigned int reg_tmp;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
rbtree_ctx = codec->reg_cache;
/* look up the required register in the cached rbnode */
rbnode = rbtree_ctx->cached_rbnode;
if (rbnode) {
snd_soc_rbtree_get_base_top_reg(rbnode, &base_reg, &top_reg);
if (reg >= base_reg && reg <= top_reg) {
reg_tmp = reg - base_reg;
*value = snd_soc_rbtree_get_register(rbnode, reg_tmp);
return 0;
}
}
/* if we can't locate it in the cached rbnode we'll have
* to traverse the rbtree looking for it.
*/
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
rbnode = snd_soc_rbtree_lookup(&rbtree_ctx->root, reg);
if (rbnode) {
reg_tmp = reg - rbnode->base_reg;
*value = snd_soc_rbtree_get_register(rbnode, reg_tmp);
rbtree_ctx->cached_rbnode = rbnode;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
} else {
/* uninitialized registers default to 0 */
*value = 0;
}
return 0;
}
static int snd_soc_rbtree_cache_exit(struct snd_soc_codec *codec)
{
struct rb_node *next;
struct snd_soc_rbtree_ctx *rbtree_ctx;
struct snd_soc_rbtree_node *rbtree_node;
/* if we've already been called then just return */
rbtree_ctx = codec->reg_cache;
if (!rbtree_ctx)
return 0;
/* free up the rbtree */
next = rb_first(&rbtree_ctx->root);
while (next) {
rbtree_node = rb_entry(next, struct snd_soc_rbtree_node, node);
next = rb_next(&rbtree_node->node);
rb_erase(&rbtree_node->node, &rbtree_ctx->root);
kfree(rbtree_node->block);
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
kfree(rbtree_node);
}
/* release the resources */
kfree(codec->reg_cache);
codec->reg_cache = NULL;
return 0;
}
static int snd_soc_rbtree_cache_init(struct snd_soc_codec *codec)
{
struct snd_soc_rbtree_ctx *rbtree_ctx;
unsigned int word_size;
unsigned int val;
int i;
int ret;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
codec->reg_cache = kmalloc(sizeof *rbtree_ctx, GFP_KERNEL);
if (!codec->reg_cache)
return -ENOMEM;
rbtree_ctx = codec->reg_cache;
rbtree_ctx->root = RB_ROOT;
rbtree_ctx->cached_rbnode = NULL;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
if (!codec->reg_def_copy)
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
return 0;
word_size = codec->driver->reg_word_size;
for (i = 0; i < codec->driver->reg_cache_size; ++i) {
val = snd_soc_get_cache_val(codec->reg_def_copy, i,
word_size);
if (!val)
continue;
ret = snd_soc_rbtree_cache_write(codec, i, val);
if (ret)
goto err;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
}
return 0;
err:
snd_soc_cache_exit(codec);
return ret;
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
}
#ifdef CONFIG_SND_SOC_CACHE_LZO
struct snd_soc_lzo_ctx {
void *wmem;
void *dst;
const void *src;
size_t src_len;
size_t dst_len;
size_t decompressed_size;
unsigned long *sync_bmp;
int sync_bmp_nbits;
};
#define LZO_BLOCK_NUM 8
static int snd_soc_lzo_block_count(void)
{
return LZO_BLOCK_NUM;
}
static int snd_soc_lzo_prepare(struct snd_soc_lzo_ctx *lzo_ctx)
{
lzo_ctx->wmem = kmalloc(LZO1X_MEM_COMPRESS, GFP_KERNEL);
if (!lzo_ctx->wmem)
return -ENOMEM;
return 0;
}
static int snd_soc_lzo_compress(struct snd_soc_lzo_ctx *lzo_ctx)
{
size_t compress_size;
int ret;
ret = lzo1x_1_compress(lzo_ctx->src, lzo_ctx->src_len,
lzo_ctx->dst, &compress_size, lzo_ctx->wmem);
if (ret != LZO_E_OK || compress_size > lzo_ctx->dst_len)
return -EINVAL;
lzo_ctx->dst_len = compress_size;
return 0;
}
static int snd_soc_lzo_decompress(struct snd_soc_lzo_ctx *lzo_ctx)
{
size_t dst_len;
int ret;
dst_len = lzo_ctx->dst_len;
ret = lzo1x_decompress_safe(lzo_ctx->src, lzo_ctx->src_len,
lzo_ctx->dst, &dst_len);
if (ret != LZO_E_OK || dst_len != lzo_ctx->dst_len)
return -EINVAL;
return 0;
}
static int snd_soc_lzo_compress_cache_block(struct snd_soc_codec *codec,
struct snd_soc_lzo_ctx *lzo_ctx)
{
int ret;
lzo_ctx->dst_len = lzo1x_worst_compress(PAGE_SIZE);
lzo_ctx->dst = kmalloc(lzo_ctx->dst_len, GFP_KERNEL);
if (!lzo_ctx->dst) {
lzo_ctx->dst_len = 0;
return -ENOMEM;
}
ret = snd_soc_lzo_compress(lzo_ctx);
if (ret < 0)
return ret;
return 0;
}
static int snd_soc_lzo_decompress_cache_block(struct snd_soc_codec *codec,
struct snd_soc_lzo_ctx *lzo_ctx)
{
int ret;
lzo_ctx->dst_len = lzo_ctx->decompressed_size;
lzo_ctx->dst = kmalloc(lzo_ctx->dst_len, GFP_KERNEL);
if (!lzo_ctx->dst) {
lzo_ctx->dst_len = 0;
return -ENOMEM;
}
ret = snd_soc_lzo_decompress(lzo_ctx);
if (ret < 0)
return ret;
return 0;
}
static inline int snd_soc_lzo_get_blkindex(struct snd_soc_codec *codec,
unsigned int reg)
{
const struct snd_soc_codec_driver *codec_drv;
codec_drv = codec->driver;
return (reg * codec_drv->reg_word_size) /
DIV_ROUND_UP(codec->reg_size, snd_soc_lzo_block_count());
}
static inline int snd_soc_lzo_get_blkpos(struct snd_soc_codec *codec,
unsigned int reg)
{
const struct snd_soc_codec_driver *codec_drv;
codec_drv = codec->driver;
return reg % (DIV_ROUND_UP(codec->reg_size, snd_soc_lzo_block_count()) /
codec_drv->reg_word_size);
}
static inline int snd_soc_lzo_get_blksize(struct snd_soc_codec *codec)
{
const struct snd_soc_codec_driver *codec_drv;
codec_drv = codec->driver;
return DIV_ROUND_UP(codec->reg_size, snd_soc_lzo_block_count());
}
static int snd_soc_lzo_cache_sync(struct snd_soc_codec *codec)
{
struct snd_soc_lzo_ctx **lzo_blocks;
unsigned int val;
int i;
int ret;
lzo_blocks = codec->reg_cache;
for_each_set_bit(i, lzo_blocks[0]->sync_bmp, lzo_blocks[0]->sync_bmp_nbits) {
WARN_ON(codec->writable_register &&
codec->writable_register(codec, i));
ret = snd_soc_cache_read(codec, i, &val);
if (ret)
return ret;
codec->cache_bypass = 1;
ret = snd_soc_write(codec, i, val);
codec->cache_bypass = 0;
if (ret)
return ret;
dev_dbg(codec->dev, "Synced register %#x, value = %#x\n",
i, val);
}
return 0;
}
static int snd_soc_lzo_cache_write(struct snd_soc_codec *codec,
unsigned int reg, unsigned int value)
{
struct snd_soc_lzo_ctx *lzo_block, **lzo_blocks;
int ret, blkindex, blkpos;
size_t blksize, tmp_dst_len;
void *tmp_dst;
/* index of the compressed lzo block */
blkindex = snd_soc_lzo_get_blkindex(codec, reg);
/* register index within the decompressed block */
blkpos = snd_soc_lzo_get_blkpos(codec, reg);
/* size of the compressed block */
blksize = snd_soc_lzo_get_blksize(codec);
lzo_blocks = codec->reg_cache;
lzo_block = lzo_blocks[blkindex];
/* save the pointer and length of the compressed block */
tmp_dst = lzo_block->dst;
tmp_dst_len = lzo_block->dst_len;
/* prepare the source to be the compressed block */
lzo_block->src = lzo_block->dst;
lzo_block->src_len = lzo_block->dst_len;
/* decompress the block */
ret = snd_soc_lzo_decompress_cache_block(codec, lzo_block);
if (ret < 0) {
kfree(lzo_block->dst);
goto out;
}
/* write the new value to the cache */
if (snd_soc_set_cache_val(lzo_block->dst, blkpos, value,
codec->driver->reg_word_size)) {
kfree(lzo_block->dst);
goto out;
}
/* prepare the source to be the decompressed block */
lzo_block->src = lzo_block->dst;
lzo_block->src_len = lzo_block->dst_len;
/* compress the block */
ret = snd_soc_lzo_compress_cache_block(codec, lzo_block);
if (ret < 0) {
kfree(lzo_block->dst);
kfree(lzo_block->src);
goto out;
}
/* set the bit so we know we have to sync this register */
set_bit(reg, lzo_block->sync_bmp);
kfree(tmp_dst);
kfree(lzo_block->src);
return 0;
out:
lzo_block->dst = tmp_dst;
lzo_block->dst_len = tmp_dst_len;
return ret;
}
static int snd_soc_lzo_cache_read(struct snd_soc_codec *codec,
unsigned int reg, unsigned int *value)
{
struct snd_soc_lzo_ctx *lzo_block, **lzo_blocks;
int ret, blkindex, blkpos;
size_t blksize, tmp_dst_len;
void *tmp_dst;
*value = 0;
/* index of the compressed lzo block */
blkindex = snd_soc_lzo_get_blkindex(codec, reg);
/* register index within the decompressed block */
blkpos = snd_soc_lzo_get_blkpos(codec, reg);
/* size of the compressed block */
blksize = snd_soc_lzo_get_blksize(codec);
lzo_blocks = codec->reg_cache;
lzo_block = lzo_blocks[blkindex];
/* save the pointer and length of the compressed block */
tmp_dst = lzo_block->dst;
tmp_dst_len = lzo_block->dst_len;
/* prepare the source to be the compressed block */
lzo_block->src = lzo_block->dst;
lzo_block->src_len = lzo_block->dst_len;
/* decompress the block */
ret = snd_soc_lzo_decompress_cache_block(codec, lzo_block);
if (ret >= 0)
/* fetch the value from the cache */
*value = snd_soc_get_cache_val(lzo_block->dst, blkpos,
codec->driver->reg_word_size);
kfree(lzo_block->dst);
/* restore the pointer and length of the compressed block */
lzo_block->dst = tmp_dst;
lzo_block->dst_len = tmp_dst_len;
return 0;
}
static int snd_soc_lzo_cache_exit(struct snd_soc_codec *codec)
{
struct snd_soc_lzo_ctx **lzo_blocks;
int i, blkcount;
lzo_blocks = codec->reg_cache;
if (!lzo_blocks)
return 0;
blkcount = snd_soc_lzo_block_count();
/*
* the pointer to the bitmap used for syncing the cache
* is shared amongst all lzo_blocks. Ensure it is freed
* only once.
*/
if (lzo_blocks[0])
kfree(lzo_blocks[0]->sync_bmp);
for (i = 0; i < blkcount; ++i) {
if (lzo_blocks[i]) {
kfree(lzo_blocks[i]->wmem);
kfree(lzo_blocks[i]->dst);
}
/* each lzo_block is a pointer returned by kmalloc or NULL */
kfree(lzo_blocks[i]);
}
kfree(lzo_blocks);
codec->reg_cache = NULL;
return 0;
}
static int snd_soc_lzo_cache_init(struct snd_soc_codec *codec)
{
struct snd_soc_lzo_ctx **lzo_blocks;
size_t bmp_size;
const struct snd_soc_codec_driver *codec_drv;
int ret, tofree, i, blksize, blkcount;
const char *p, *end;
unsigned long *sync_bmp;
ret = 0;
codec_drv = codec->driver;
/*
* If we have not been given a default register cache
* then allocate a dummy zero-ed out region, compress it
* and remember to free it afterwards.
*/
tofree = 0;
if (!codec->reg_def_copy)
tofree = 1;
if (!codec->reg_def_copy) {
codec->reg_def_copy = kzalloc(codec->reg_size, GFP_KERNEL);
if (!codec->reg_def_copy)
return -ENOMEM;
}
blkcount = snd_soc_lzo_block_count();
codec->reg_cache = kzalloc(blkcount * sizeof *lzo_blocks,
GFP_KERNEL);
if (!codec->reg_cache) {
ret = -ENOMEM;
goto err_tofree;
}
lzo_blocks = codec->reg_cache;
/*
* allocate a bitmap to be used when syncing the cache with
* the hardware. Each time a register is modified, the corresponding
* bit is set in the bitmap, so we know that we have to sync
* that register.
*/
bmp_size = codec_drv->reg_cache_size;
sync_bmp = kmalloc(BITS_TO_LONGS(bmp_size) * sizeof(long),
GFP_KERNEL);
if (!sync_bmp) {
ret = -ENOMEM;
goto err;
}
bitmap_zero(sync_bmp, bmp_size);
/* allocate the lzo blocks and initialize them */
for (i = 0; i < blkcount; ++i) {
lzo_blocks[i] = kzalloc(sizeof **lzo_blocks,
GFP_KERNEL);
if (!lzo_blocks[i]) {
kfree(sync_bmp);
ret = -ENOMEM;
goto err;
}
lzo_blocks[i]->sync_bmp = sync_bmp;
lzo_blocks[i]->sync_bmp_nbits = bmp_size;
/* alloc the working space for the compressed block */
ret = snd_soc_lzo_prepare(lzo_blocks[i]);
if (ret < 0)
goto err;
}
blksize = snd_soc_lzo_get_blksize(codec);
p = codec->reg_def_copy;
end = codec->reg_def_copy + codec->reg_size;
/* compress the register map and fill the lzo blocks */
for (i = 0; i < blkcount; ++i, p += blksize) {
lzo_blocks[i]->src = p;
if (p + blksize > end)
lzo_blocks[i]->src_len = end - p;
else
lzo_blocks[i]->src_len = blksize;
ret = snd_soc_lzo_compress_cache_block(codec,
lzo_blocks[i]);
if (ret < 0)
goto err;
lzo_blocks[i]->decompressed_size =
lzo_blocks[i]->src_len;
}
if (tofree) {
kfree(codec->reg_def_copy);
codec->reg_def_copy = NULL;
}
return 0;
err:
snd_soc_cache_exit(codec);
err_tofree:
if (tofree) {
kfree(codec->reg_def_copy);
codec->reg_def_copy = NULL;
}
return ret;
}
#endif
static int snd_soc_flat_cache_sync(struct snd_soc_codec *codec)
{
int i;
int ret;
const struct snd_soc_codec_driver *codec_drv;
unsigned int val;
codec_drv = codec->driver;
for (i = 0; i < codec_drv->reg_cache_size; ++i) {
WARN_ON(codec->writable_register &&
codec->writable_register(codec, i));
ret = snd_soc_cache_read(codec, i, &val);
if (ret)
return ret;
if (codec->reg_def_copy)
if (snd_soc_get_cache_val(codec->reg_def_copy,
i, codec_drv->reg_word_size) == val)
continue;
ret = snd_soc_write(codec, i, val);
if (ret)
return ret;
dev_dbg(codec->dev, "Synced register %#x, value = %#x\n",
i, val);
}
return 0;
}
static int snd_soc_flat_cache_write(struct snd_soc_codec *codec,
unsigned int reg, unsigned int value)
{
snd_soc_set_cache_val(codec->reg_cache, reg, value,
codec->driver->reg_word_size);
return 0;
}
static int snd_soc_flat_cache_read(struct snd_soc_codec *codec,
unsigned int reg, unsigned int *value)
{
*value = snd_soc_get_cache_val(codec->reg_cache, reg,
codec->driver->reg_word_size);
return 0;
}
static int snd_soc_flat_cache_exit(struct snd_soc_codec *codec)
{
if (!codec->reg_cache)
return 0;
kfree(codec->reg_cache);
codec->reg_cache = NULL;
return 0;
}
static int snd_soc_flat_cache_init(struct snd_soc_codec *codec)
{
const struct snd_soc_codec_driver *codec_drv;
codec_drv = codec->driver;
if (codec->reg_def_copy)
codec->reg_cache = kmemdup(codec->reg_def_copy,
codec->reg_size, GFP_KERNEL);
else
codec->reg_cache = kzalloc(codec->reg_size, GFP_KERNEL);
if (!codec->reg_cache)
return -ENOMEM;
return 0;
}
/* an array of all supported compression types */
static const struct snd_soc_cache_ops cache_types[] = {
/* Flat *must* be the first entry for fallback */
{
.id = SND_SOC_FLAT_COMPRESSION,
.name = "flat",
.init = snd_soc_flat_cache_init,
.exit = snd_soc_flat_cache_exit,
.read = snd_soc_flat_cache_read,
.write = snd_soc_flat_cache_write,
.sync = snd_soc_flat_cache_sync
},
#ifdef CONFIG_SND_SOC_CACHE_LZO
{
.id = SND_SOC_LZO_COMPRESSION,
.name = "LZO",
.init = snd_soc_lzo_cache_init,
.exit = snd_soc_lzo_cache_exit,
.read = snd_soc_lzo_cache_read,
.write = snd_soc_lzo_cache_write,
.sync = snd_soc_lzo_cache_sync
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
},
#endif
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
{
.id = SND_SOC_RBTREE_COMPRESSION,
.name = "rbtree",
ASoC: soc-cache: Add support for rbtree based register caching This patch adds support for rbtree compression when storing the register cache. It does this by not adding any uninitialized registers (those whose value is 0). If any of those registers is written with a nonzero value they get added into the rbtree. Consider a sample device with a large sparse register map. The register indices are between [0, 0x31ff]. An array of 12800 registers is thus created each of which is 2 bytes. This results in a 25kB region. This array normally lives outside soc-core, normally in the driver itself. The original soc-core code would kmemdup this region resulting in 50kB total memory. When using the rbtree compression technique and __devinitconst on the original array the figures are as follows. For this typical device, you might have 100 initialized registers, that is registers that are nonzero by default. We build an rbtree with 100 nodes, each of which is 24 bytes. This results in ~2kB of memory. Assuming that the target arch can freeup the memory used by the initial __devinitconst array, we end up using about ~2kB bytes of actual memory. The memory footprint will increase as uninitialized registers get written and thus new nodes created in the rbtree. In practice, most of those registers are never changed. If the target arch can't freeup the __devinitconst array, we end up using a total of ~27kB. The difference between the rbtree and the LZO caching techniques, is that if using the LZO technique the size of the cache will increase slower as more uninitialized registers get changed. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2010-11-11 03:04:59 -07:00
.init = snd_soc_rbtree_cache_init,
.exit = snd_soc_rbtree_cache_exit,
.read = snd_soc_rbtree_cache_read,
.write = snd_soc_rbtree_cache_write,
.sync = snd_soc_rbtree_cache_sync
}
};
int snd_soc_cache_init(struct snd_soc_codec *codec)
{
int i;
for (i = 0; i < ARRAY_SIZE(cache_types); ++i)
if (cache_types[i].id == codec->compress_type)
break;
/* Fall back to flat compression */
if (i == ARRAY_SIZE(cache_types)) {
dev_warn(codec->dev, "Could not match compress type: %d\n",
codec->compress_type);
i = 0;
}
mutex_init(&codec->cache_rw_mutex);
codec->cache_ops = &cache_types[i];
if (codec->cache_ops->init) {
if (codec->cache_ops->name)
dev_dbg(codec->dev, "Initializing %s cache for %s codec\n",
codec->cache_ops->name, codec->name);
return codec->cache_ops->init(codec);
}
return -ENOSYS;
}
/*
* NOTE: keep in mind that this function might be called
* multiple times.
*/
int snd_soc_cache_exit(struct snd_soc_codec *codec)
{
if (codec->cache_ops && codec->cache_ops->exit) {
if (codec->cache_ops->name)
dev_dbg(codec->dev, "Destroying %s cache for %s codec\n",
codec->cache_ops->name, codec->name);
return codec->cache_ops->exit(codec);
}
return -ENOSYS;
}
/**
* snd_soc_cache_read: Fetch the value of a given register from the cache.
*
* @codec: CODEC to configure.
* @reg: The register index.
* @value: The value to be returned.
*/
int snd_soc_cache_read(struct snd_soc_codec *codec,
unsigned int reg, unsigned int *value)
{
int ret;
mutex_lock(&codec->cache_rw_mutex);
if (value && codec->cache_ops && codec->cache_ops->read) {
ret = codec->cache_ops->read(codec, reg, value);
mutex_unlock(&codec->cache_rw_mutex);
return ret;
}
mutex_unlock(&codec->cache_rw_mutex);
return -ENOSYS;
}
EXPORT_SYMBOL_GPL(snd_soc_cache_read);
/**
* snd_soc_cache_write: Set the value of a given register in the cache.
*
* @codec: CODEC to configure.
* @reg: The register index.
* @value: The new register value.
*/
int snd_soc_cache_write(struct snd_soc_codec *codec,
unsigned int reg, unsigned int value)
{
int ret;
mutex_lock(&codec->cache_rw_mutex);
if (codec->cache_ops && codec->cache_ops->write) {
ret = codec->cache_ops->write(codec, reg, value);
mutex_unlock(&codec->cache_rw_mutex);
return ret;
}
mutex_unlock(&codec->cache_rw_mutex);
return -ENOSYS;
}
EXPORT_SYMBOL_GPL(snd_soc_cache_write);
/**
* snd_soc_cache_sync: Sync the register cache with the hardware.
*
* @codec: CODEC to configure.
*
* Any registers that should not be synced should be marked as
* volatile. In general drivers can choose not to use the provided
* syncing functionality if they so require.
*/
int snd_soc_cache_sync(struct snd_soc_codec *codec)
{
int ret;
const char *name;
if (!codec->cache_sync) {
return 0;
}
if (!codec->cache_ops || !codec->cache_ops->sync)
return -ENOSYS;
if (codec->cache_ops->name)
name = codec->cache_ops->name;
else
name = "unknown";
if (codec->cache_ops->name)
dev_dbg(codec->dev, "Syncing %s cache for %s codec\n",
codec->cache_ops->name, codec->name);
trace_snd_soc_cache_sync(codec, name, "start");
ret = codec->cache_ops->sync(codec);
if (!ret)
codec->cache_sync = 0;
trace_snd_soc_cache_sync(codec, name, "end");
return ret;
}
EXPORT_SYMBOL_GPL(snd_soc_cache_sync);
static int snd_soc_get_reg_access_index(struct snd_soc_codec *codec,
unsigned int reg)
{
const struct snd_soc_codec_driver *codec_drv;
unsigned int min, max, index;
codec_drv = codec->driver;
min = 0;
max = codec_drv->reg_access_size - 1;
do {
index = (min + max) / 2;
if (codec_drv->reg_access_default[index].reg == reg)
return index;
if (codec_drv->reg_access_default[index].reg < reg)
min = index + 1;
else
max = index;
} while (min <= max);
return -1;
}
int snd_soc_default_volatile_register(struct snd_soc_codec *codec,
unsigned int reg)
{
int index;
if (reg >= codec->driver->reg_cache_size)
return 1;
index = snd_soc_get_reg_access_index(codec, reg);
if (index < 0)
return 0;
return codec->driver->reg_access_default[index].vol;
}
EXPORT_SYMBOL_GPL(snd_soc_default_volatile_register);
int snd_soc_default_readable_register(struct snd_soc_codec *codec,
unsigned int reg)
{
int index;
if (reg >= codec->driver->reg_cache_size)
return 1;
index = snd_soc_get_reg_access_index(codec, reg);
if (index < 0)
return 0;
return codec->driver->reg_access_default[index].read;
}
EXPORT_SYMBOL_GPL(snd_soc_default_readable_register);
int snd_soc_default_writable_register(struct snd_soc_codec *codec,
unsigned int reg)
{
int index;
if (reg >= codec->driver->reg_cache_size)
return 1;
index = snd_soc_get_reg_access_index(codec, reg);
if (index < 0)
return 0;
return codec->driver->reg_access_default[index].write;
}
EXPORT_SYMBOL_GPL(snd_soc_default_writable_register);