My fork of Stratagus https://github.com/Wargus/stratagus
[+]New missile class, "missile-class-clip-to-target", this missile will remains clipped to target unit and will play it's animation once, then target will take the damage. [+]Added CorrectSphashDamage flag in missiles for splash damages, you can use it to prevent damaging other units, which terrain type didn't match the missile's target's unit's terrain type (e.g. don't damage flyers if missile is targeted to land unit) Patch from Cybermind |
||
---|---|---|
.bzr-builddeb | ||
cmake/modules | ||
debian | ||
doc | ||
gameheaders | ||
metaserver | ||
po | ||
src | ||
tools | ||
.bzrignore | ||
CMakeLists.txt | ||
COPYING | ||
README |
________________________________README_________________________________ _________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ | /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine Read 'doc/index.html' for general information and license information. Read 'doc/install.html' for Stratagus installation instructions. Read 'doc/changelog.html' for the Stratagus changelog.