Tim Felgentreff
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e1bfcfd0e5
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Merge pull request #398 from SimoneStarace/master
Making UML Class Diagrams
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2022-12-27 10:17:56 +01:00 |
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Tim Felgentreff
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7f6cee72de
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Merge branch 'master' of https://github.com/Wargus/stratagus
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2022-12-27 08:38:52 +01:00 |
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Tim Felgentreff
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6f11d22949
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Be more cautious about dynamically loaded sdl mixer chunks (stratagus#422)
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2022-12-27 08:38:37 +01:00 |
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Tim Felgentreff
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442a8a9d69
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fix crashes when using dedicated AI server without human players (stratagus#422)
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2022-12-27 08:03:23 +01:00 |
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Tim Felgentreff
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ef5753961d
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Merge pull request #421 from ipochto/fog/easing-steps
Added possibility to set number of easing steps for fog textures on t…
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2022-12-27 07:35:39 +01:00 |
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Tim Felgentreff
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56834f949d
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avoid two assertion errors
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2022-12-22 18:59:54 +01:00 |
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Tim Felgentreff
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cf67743e2c
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some more debugging for a*
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2022-12-22 18:59:42 +01:00 |
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Tim Felgentreff
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23fa12cc54
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Improve A*
- increase heuristic estimate to be more eager
- Fix multiple overflows in the openset and nodes
- add a debug command to dump pathfinding to terminal
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2022-12-22 18:30:39 +01:00 |
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Tim Felgentreff
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0646d315b8
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remove dead code
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2022-12-21 09:19:07 +01:00 |
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Tim Felgentreff
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1329ecc730
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dummy Movie class when compiled without vorbis support. fixes #396
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2022-12-20 13:04:48 +01:00 |
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Tim Felgentreff
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355c532170
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add support for subtile movement speeds
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2022-12-19 22:13:26 +01:00 |
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Tim Felgentreff
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08b49ba17a
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work around a potential refcount error
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2022-12-17 18:19:04 +01:00 |
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Tim Felgentreff
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2b9b21c999
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fix a couple of incorrect assertions that lead to wrong refcounts
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2022-12-17 17:51:13 +01:00 |
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Tim Felgentreff
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51dae7271d
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fix for formation movement when unit should not move
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2022-12-05 17:36:56 +01:00 |
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Tim Felgentreff
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2541199a8c
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minor fixes to game launcher header
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2022-10-26 21:38:26 +02:00 |
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alyokhin
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e0fc8f812e
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Added possibility to set number of easing steps for fog textures on the lua-side
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2022-10-26 18:44:50 +03:00 |
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Tim Felgentreff
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0d07b5cb4f
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document AddTrigger a bit better
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2022-10-26 08:22:54 +02:00 |
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Tim Felgentreff
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607702d046
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make sure to reload also icons and other missiles on unit redef in game
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2022-10-26 08:22:40 +02:00 |
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Tim Felgentreff
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ae504303a6
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when redefining a unit type while the game is running, ensure we reinit the missile config
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2022-10-25 23:49:13 +02:00 |
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Tim Felgentreff
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cb398bcbdd
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Merge branch 'master' of github.com:Wargus/stratagus
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2022-10-25 22:40:41 +02:00 |
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Tim Felgentreff
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ecef5cd892
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Merge pull request #418 from ipochto/highground
Highgrounds support.
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2022-10-25 08:18:46 +02:00 |
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alyokhin
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bf8d9a8cf1
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Removed unused leftover variable
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2022-10-08 16:39:34 +03:00 |
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alyokhin
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c327f97b68
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Cleanup, tabs/spaces, and remove unused variables.
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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0c713781a3
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fixed compile errors
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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b579acc877
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Temporary fixup for editor (use findTileIndex and findTilePath only for base tileset)
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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e6f990b3d0
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Fixed additional flags parsing in the tiles definitions
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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fbf2d841a9
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Update description for graphic generator's src modifiers
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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a1f03d6ab1
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Added "remove-all-except" modifier for graphic generator parser
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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e6e4a2bf37
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Added chroma-key modifier for tileset graphic generator
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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858eea02b7
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Added possibility to define empty tiles (separators without graphics)
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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39ca46872b
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Added possibility to use base tileset graphic indexes directly in the 'src' construction
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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0ad656c49f
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Added flip modifier for tile graphics
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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6673075dc0
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Reworked pixel manipulation functions
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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87727e9fbe
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Swap to strict checker for lua stings
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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e9867f56ff
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Added wrapper for lua_isstring to check for strings only
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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1d1b1b37f2
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Fixed comments
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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78bd4d86e7
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Added color shifting modifier to tileset graphic generator
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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445fb9f81e
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Reworked source images parser
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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31365a0c98
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Fixed vector's new size calculation
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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d36565eae0
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Fixed images sequence generator for single layer
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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b3d5dd2d24
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Fixed LuaError messages
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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148fdc914e
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Fixed wrong condition check
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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71d15617ea
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Added missed update of frames number. Fixed wrong Asserts.
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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1ad80452fc
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findTileIndex() is public member again (fixed compile error)
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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5ec2413df0
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Fixed compile error
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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1bbdbfb727
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Refactor for appending additional tiles graphics to existing ones
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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2c3c91d5ca
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Extended tileset parser updated to use graphic generator
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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185d7cb00a
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Finished implementation of tileset graphics generator
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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43e93b011e
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added wrappers for composite sdl based types
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2022-10-07 19:59:55 +03:00 |
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alyokhin
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f868f32f71
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added smart pointers adjusted for sdl2
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2022-10-07 19:59:55 +03:00 |
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