jjc
|
1201db737c
|
Added 24 bit color support to multipalette support. Also added color cycling
for tilesets.
|
2000-04-18 01:22:13 +00:00 |
|
ariclone
|
0ac1e250ba
|
Fixed 'make depend' (Missing DFLAGS added!)
|
2000-04-17 18:25:15 +00:00 |
|
frossi
|
e18421581b
|
Reduce memory usage.
|
2000-04-17 08:59:57 +00:00 |
|
frossi
|
0df1c382f3
|
Reduce memory usage.
|
2000-04-17 07:59:57 +00:00 |
|
johns
|
b41a39f56a
|
Repair time depends on build time, fixed problems without -DNEW_UNIT.
|
2000-04-16 23:40:51 +00:00 |
|
johns
|
e958202ef4
|
Command que flush handling changed, move from network layer to user layer.
More of new unit reference code.
|
2000-04-16 22:51:06 +00:00 |
|
johns
|
e03063f49b
|
Repair time depends on build time, fixed problems without -DNEW_UNIT.
|
2000-04-16 22:40:51 +00:00 |
|
johns
|
f17f1b5c57
|
Command que flush handling changed, move from network layer to user layer.
More of new unit reference code.
|
2000-04-16 21:51:06 +00:00 |
|
ariclone
|
613906649f
|
Make use of new Victory and Lost menus
|
2000-04-16 19:40:25 +00:00 |
|
ariclone
|
f7aca4fde0
|
Added Victory and Lost menus, fixed Menus array initialization
|
2000-04-16 19:35:53 +00:00 |
|
ariclone
|
6e269f0a6b
|
Added Victory and Lost menus
|
2000-04-16 19:34:17 +00:00 |
|
ariclone
|
1f2ca70512
|
Make use of new Victory and Lost menus
|
2000-04-16 18:40:25 +00:00 |
|
ariclone
|
6c0d02270d
|
Added Victory and Lost menus, fixed Menus array initialization
|
2000-04-16 18:35:53 +00:00 |
|
ariclone
|
1bd8481e4e
|
Added Victory and Lost menus
|
2000-04-16 18:34:17 +00:00 |
|
johns
|
0866def254
|
More of NEW_UNIT, corpse attacks bug fixed,
Player::NumUnits changed to Player:NumFoodUnits
|
2000-04-16 02:26:35 +00:00 |
|
johns
|
79697c496f
|
New titlescreen included.
|
2000-04-16 01:34:54 +00:00 |
|
johns
|
17669b1218
|
*** empty log message ***
|
2000-04-16 01:30:43 +00:00 |
|
johns
|
db7bca102f
|
More of NEW_UNIT, corpse attacks bug fixed,
Player::NumUnits changed to Player:NumFoodUnits
|
2000-04-16 01:26:35 +00:00 |
|
johns
|
fc2ae99af9
|
Player colors assign as structures. (More speed)
|
2000-04-16 01:08:55 +00:00 |
|
johns
|
358153a7a0
|
Player colors assign as structures. (More speed)
|
2000-04-16 00:08:55 +00:00 |
|
johns
|
f7d23b8dc2
|
Define USE_HICOLOR removed, REPAIR_RANGE added.
|
2000-04-14 16:55:22 +00:00 |
|
johns
|
479e37c279
|
Define USE_HICOLOR removed, REPAIR_RANGE added.
|
2000-04-14 15:55:22 +00:00 |
|
johns
|
62b5318b8a
|
FindGoldMine gets also source unit pointer and checks reachable.
FindUnitsByType gets now unit type pointer. Some const added.
More NEW_UNIT code.
|
2000-04-13 23:08:29 +00:00 |
|
johns
|
1e013adc0b
|
FindGoldMine gets also source unit pointer and checks reachable.
FindUnitsByType gets now unit type pointer. Some const added.
More NEW_UNIT code.
|
2000-04-13 22:08:29 +00:00 |
|
frossi
|
9b1c073b76
|
Fix some memory allocation bugs.
|
2000-04-13 08:43:42 +00:00 |
|
frossi
|
8655bed842
|
Fix some memory allocation bugs.
|
2000-04-13 07:43:42 +00:00 |
|
johns
|
5c1f323f83
|
removed corpse debug
|
2000-04-12 00:17:46 +00:00 |
|
johns
|
8661c6ef1d
|
removed screen update if old cursor and new cursor position are same
|
2000-04-12 00:17:11 +00:00 |
|
johns
|
b0b63c6eb7
|
removed corpse debug
|
2000-04-11 23:17:46 +00:00 |
|
johns
|
2524dee231
|
removed screen update if old cursor and new cursor position are same
|
2000-04-11 23:17:11 +00:00 |
|
johns
|
194e74adc9
|
SDL input polling changed, for better load handling
|
2000-04-11 22:31:09 +00:00 |
|
johns
|
5089232400
|
SDL input polling changed, for better load handling
|
2000-04-11 21:31:09 +00:00 |
|
johns
|
1d6eb07be8
|
dummy is now also available for the SDL_AUDIO version.
|
2000-04-11 19:24:54 +00:00 |
|
johns
|
13efca7111
|
dummy is now also available for the SDL_AUDIO version.
|
2000-04-11 18:24:54 +00:00 |
|
ariclone
|
0b2943eced
|
Fixed init-order: move data structure set-up from InitSoundServer() to InitSound(),
otherwise WriteSound() hangs in pre-start menus' WaitEventAndKeepSync() Loop.
|
2000-04-11 10:49:59 +00:00 |
|
ariclone
|
9fd94f03ff
|
Added default text colors for pre-start menus
|
2000-04-11 10:46:12 +00:00 |
|
ariclone
|
d17327572e
|
Fixed init-order: move data structure set-up from InitSoundServer() to InitSound(),
otherwise WriteSound() hangs in pre-start menus' WaitEventAndKeepSync() Loop.
|
2000-04-11 09:49:59 +00:00 |
|
ariclone
|
ef84362ba9
|
Added default text colors for pre-start menus
|
2000-04-11 09:46:12 +00:00 |
|
johns
|
aba05e36f4
|
Multiple palette support for all graphics from Josh Cogliati.
|
2000-04-10 23:33:08 +00:00 |
|
johns
|
75205a2ab6
|
Removed compiler warnings.
|
2000-04-10 23:21:12 +00:00 |
|
johns
|
e418668867
|
New unit allocation code prepared, not ready! #define NEW_UNIT.
|
2000-04-10 23:02:17 +00:00 |
|
johns
|
08e39fd777
|
Multiple palette support for all graphics from Josh Cogliati.
|
2000-04-10 22:33:08 +00:00 |
|
johns
|
c24a7c32bf
|
Removed compiler warnings.
|
2000-04-10 22:21:12 +00:00 |
|
johns
|
a1910d9679
|
New unit allocation code prepared, not ready! #define NEW_UNIT.
|
2000-04-10 22:02:17 +00:00 |
|
ariclone
|
6f6cb4cb51
|
Fixed text color calculation for DrawMenuButton()
|
2000-04-10 19:44:55 +00:00 |
|
ariclone
|
66a5d38b7f
|
Added GetDefaultTextColors() function
|
2000-04-10 19:43:32 +00:00 |
|
ariclone
|
86d69a5b53
|
Added GetDefaultTextColors() Prototype
|
2000-04-10 19:42:07 +00:00 |
|
ariclone
|
f765879520
|
Fixed text color calculation for DrawMenuButton()
|
2000-04-10 18:44:55 +00:00 |
|
ariclone
|
4ea47e2f13
|
Added GetDefaultTextColors() function
|
2000-04-10 18:43:32 +00:00 |
|
ariclone
|
6ca6a18e85
|
Added GetDefaultTextColors() Prototype
|
2000-04-10 18:42:07 +00:00 |
|