Commit graph

5417 commits

Author SHA1 Message Date
wizzard
7672e340a6 Fixed crash when a unit was destroyed in HandleBuffs 2004-01-30 06:02:43 +00:00
wizzard
9182d5161b Fixed Bug loading saved missile 2004-01-30 02:46:09 +00:00
wizzard
561901a3ae Basic Protection against sending commands for others 2004-01-30 01:47:48 +00:00
wizzard
9fd3664d9d Fixed Crash where info->Filename is not allocated for a pud's info 2004-01-29 21:17:51 +00:00
nobody_
5a73e6db0e More savegame fixes. 2004-01-29 20:36:23 +00:00
nobody_
5aac6400a7 Load-save fixes.
Load-save reference counts.
Only remove unit from the units array until after refs is 0.
Rearrange UnitActions, cleaner.
2004-01-29 17:36:53 +00:00
nobody_
204008ea72 Fix resource bug.
Remove SelectUnits SelectUnitsOnTile.
2004-01-29 12:50:37 +00:00
nobody_
1baa9b6edd Fix cache bug, I hope. How should I test?? 2004-01-29 10:20:09 +00:00
wizzard
a9eaa4a217 Fixed Command log after loading a saved game 2004-01-29 09:01:14 +00:00
wizzard
1f5a495950 Fixed Bug setting incorrect goal in loading an order 2004-01-29 08:30:54 +00:00
wizzard
57d46b79f5 Added UnitNumber to display in debug
Fixed bug building a resource platform, % Complete bar was not drawn
2004-01-29 07:20:33 +00:00
wizzard
9741a397b6 Fixed Crash Loading Groups, Not initialized or assigned correctly 2004-01-29 07:19:47 +00:00
nobody_
a6fd7b0ebd Fix editor crash. 2004-01-28 23:24:03 +00:00
wizzard
2066915d90 Loadgame update, puds do not need to be loaded, ALL info is in the savegame 2004-01-28 21:39:27 +00:00
wizzard
dc3750d294 Tell the engine the game has finished Loading 2004-01-27 22:13:47 +00:00
jsalmon3
e1f0e0e06b Load/Save player colors 2004-01-27 21:12:04 +00:00
jsalmon3
39f1944401 Disabled log 2004-01-27 20:57:23 +00:00
jsalmon3
e0d3ef2731 Fixed UnitType::Stats 2004-01-27 20:54:46 +00:00
jsalmon3
5243a94ead Fixed spacing 2004-01-27 17:32:44 +00:00
wizzard
3755c65647 Don't Apply Replay settings if we are loading a game 2004-01-27 11:08:51 +00:00
wizzard
8ee9900c18 Fixed Restart Scenario Crashes with load games 2004-01-27 11:03:26 +00:00
wizzard
9bfb2c7042 Save Map header, should have committed earlier 2004-01-27 10:47:45 +00:00
wizzard
4213114146 Support to Load map, before save game, loads triggers, and other map information not saved 2004-01-27 10:15:24 +00:00
jsalmon3
34e016d0bf Changed width to pitch 2004-01-26 23:10:28 +00:00
wizzard
9b993003f0 Fixed Potential crash when double freeing Fog 2004-01-26 22:00:59 +00:00
wizzard
0b78ef7e5c Redraw Background when Changing Resolution 2004-01-25 23:07:06 +00:00
wizzard
5f69866ff7 Don't Save demand, It's assigned when units are placed back on the map 2004-01-25 22:34:32 +00:00
jsalmon3
4735b3019a Fix divide by 0 2004-01-25 21:18:07 +00:00
wizzard
a62d606d0a Only Save unit stats of Active Players 2004-01-25 06:29:25 +00:00
jsalmon3
6e7871e55f Fixed memory leak 2004-01-25 06:15:15 +00:00
wizzard
349336836a Load/Save Fixes
Missiles (Global/Local) not at start
CorpseVision not marked on load
Corpse does not have animation Still for InitUnit
2004-01-25 05:51:45 +00:00
wizzard
8ad779afe7 Fixed Bug crash when loading this saved game(Magnant) 2004-01-25 05:20:57 +00:00
wizzard
05c3be548a More DarkPortal/Teleporter Fixes 2004-01-25 05:10:09 +00:00
wizzard
6f440a58ee Use PlayerNumNeutral 2004-01-25 04:50:14 +00:00
wizzard
99bae2b910 Fix Destination not removed when portal destroyed.
Change map Distance to unit to be next to portal
2004-01-25 04:47:27 +00:00
jsalmon3
279203e630 Fixed big memory leak 2004-01-24 22:17:47 +00:00
wizzard
3a716c22af Fix Crash when Checking for Dead Goal, Can't use ->Type as it's NULL 2004-01-24 10:16:51 +00:00
jsalmon3
0fd164c480 Don't do clean up when quitting to the menu, MenuLoop cleans up 2004-01-24 03:53:26 +00:00
jsalmon3
709567a55a Set VideoSyncSpeed to 100 for menus 2004-01-24 03:08:08 +00:00
jsalmon3
aabda7c31e Disabled NEW_UNIT_CACHE 2004-01-24 02:42:27 +00:00
wizzard
4fd03dc7f4 Documentation and Debugoutput upgrades 2004-01-23 23:43:57 +00:00
wizzard
fd12762de9 ReplayRevealMap Fixes, with selection and UI.
Allies Can see full stats on buildings and units
2004-01-23 23:35:03 +00:00
jsalmon3
9ebb327adb Initialize order coordinates to -1,-1 2004-01-23 22:10:37 +00:00
wizzard
bea3a170eb Fixed Upgrade Frame Usage, frame still hard coded 2004-01-23 22:01:40 +00:00
jsalmon3
fcc6a8378b Fixed RevealMap 2004-01-23 21:40:40 +00:00
jsalmon3
22163ae169 Set game type 2004-01-23 21:32:53 +00:00
nobody_
2386d833fa Fix unit running away FPE bug. 2004-01-23 16:16:44 +00:00
nobody_
b6f5d75705 Fix crash when casting spell on destroyed unit. 2004-01-23 16:00:50 +00:00
nobody_
5cf3ff20da Fix error on missing .stratagus 2004-01-23 15:18:32 +00:00
nobody_
d78dc900b1 Fixed circle drawing for magnant. 2004-01-23 15:03:37 +00:00