wizzard
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7672e340a6
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Fixed crash when a unit was destroyed in HandleBuffs
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2004-01-30 06:02:43 +00:00 |
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wizzard
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9182d5161b
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Fixed Bug loading saved missile
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2004-01-30 02:46:09 +00:00 |
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wizzard
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561901a3ae
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Basic Protection against sending commands for others
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2004-01-30 01:47:48 +00:00 |
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wizzard
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9fd3664d9d
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Fixed Crash where info->Filename is not allocated for a pud's info
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2004-01-29 21:17:51 +00:00 |
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nobody_
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5a73e6db0e
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More savegame fixes.
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2004-01-29 20:36:23 +00:00 |
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nobody_
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5aac6400a7
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Load-save fixes.
Load-save reference counts.
Only remove unit from the units array until after refs is 0.
Rearrange UnitActions, cleaner.
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2004-01-29 17:36:53 +00:00 |
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nobody_
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204008ea72
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Fix resource bug.
Remove SelectUnits SelectUnitsOnTile.
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2004-01-29 12:50:37 +00:00 |
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nobody_
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1baa9b6edd
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Fix cache bug, I hope. How should I test??
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2004-01-29 10:20:09 +00:00 |
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wizzard
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a9eaa4a217
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Fixed Command log after loading a saved game
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2004-01-29 09:01:14 +00:00 |
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wizzard
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1f5a495950
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Fixed Bug setting incorrect goal in loading an order
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2004-01-29 08:30:54 +00:00 |
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wizzard
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57d46b79f5
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Added UnitNumber to display in debug
Fixed bug building a resource platform, % Complete bar was not drawn
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2004-01-29 07:20:33 +00:00 |
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wizzard
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9741a397b6
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Fixed Crash Loading Groups, Not initialized or assigned correctly
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2004-01-29 07:19:47 +00:00 |
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nobody_
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a6fd7b0ebd
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Fix editor crash.
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2004-01-28 23:24:03 +00:00 |
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wizzard
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2066915d90
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Loadgame update, puds do not need to be loaded, ALL info is in the savegame
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2004-01-28 21:39:27 +00:00 |
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wizzard
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dc3750d294
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Tell the engine the game has finished Loading
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2004-01-27 22:13:47 +00:00 |
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jsalmon3
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e1f0e0e06b
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Load/Save player colors
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2004-01-27 21:12:04 +00:00 |
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jsalmon3
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39f1944401
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Disabled log
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2004-01-27 20:57:23 +00:00 |
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jsalmon3
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e0d3ef2731
|
Fixed UnitType::Stats
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2004-01-27 20:54:46 +00:00 |
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jsalmon3
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5243a94ead
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Fixed spacing
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2004-01-27 17:32:44 +00:00 |
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wizzard
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3755c65647
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Don't Apply Replay settings if we are loading a game
|
2004-01-27 11:08:51 +00:00 |
|
wizzard
|
8ee9900c18
|
Fixed Restart Scenario Crashes with load games
|
2004-01-27 11:03:26 +00:00 |
|
wizzard
|
9bfb2c7042
|
Save Map header, should have committed earlier
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2004-01-27 10:47:45 +00:00 |
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wizzard
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4213114146
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Support to Load map, before save game, loads triggers, and other map information not saved
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2004-01-27 10:15:24 +00:00 |
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jsalmon3
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34e016d0bf
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Changed width to pitch
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2004-01-26 23:10:28 +00:00 |
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wizzard
|
9b993003f0
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Fixed Potential crash when double freeing Fog
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2004-01-26 22:00:59 +00:00 |
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wizzard
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0b78ef7e5c
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Redraw Background when Changing Resolution
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2004-01-25 23:07:06 +00:00 |
|
wizzard
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5f69866ff7
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Don't Save demand, It's assigned when units are placed back on the map
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2004-01-25 22:34:32 +00:00 |
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jsalmon3
|
4735b3019a
|
Fix divide by 0
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2004-01-25 21:18:07 +00:00 |
|
wizzard
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a62d606d0a
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Only Save unit stats of Active Players
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2004-01-25 06:29:25 +00:00 |
|
jsalmon3
|
6e7871e55f
|
Fixed memory leak
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2004-01-25 06:15:15 +00:00 |
|
wizzard
|
349336836a
|
Load/Save Fixes
Missiles (Global/Local) not at start
CorpseVision not marked on load
Corpse does not have animation Still for InitUnit
|
2004-01-25 05:51:45 +00:00 |
|
wizzard
|
8ad779afe7
|
Fixed Bug #7411 crash when loading this saved game(Magnant)
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2004-01-25 05:20:57 +00:00 |
|
wizzard
|
05c3be548a
|
More DarkPortal/Teleporter Fixes
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2004-01-25 05:10:09 +00:00 |
|
wizzard
|
6f440a58ee
|
Use PlayerNumNeutral
|
2004-01-25 04:50:14 +00:00 |
|
wizzard
|
99bae2b910
|
Fix Destination not removed when portal destroyed.
Change map Distance to unit to be next to portal
|
2004-01-25 04:47:27 +00:00 |
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jsalmon3
|
279203e630
|
Fixed big memory leak
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2004-01-24 22:17:47 +00:00 |
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wizzard
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3a716c22af
|
Fix Crash when Checking for Dead Goal, Can't use ->Type as it's NULL
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2004-01-24 10:16:51 +00:00 |
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jsalmon3
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0fd164c480
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Don't do clean up when quitting to the menu, MenuLoop cleans up
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2004-01-24 03:53:26 +00:00 |
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jsalmon3
|
709567a55a
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Set VideoSyncSpeed to 100 for menus
|
2004-01-24 03:08:08 +00:00 |
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jsalmon3
|
aabda7c31e
|
Disabled NEW_UNIT_CACHE
|
2004-01-24 02:42:27 +00:00 |
|
wizzard
|
4fd03dc7f4
|
Documentation and Debugoutput upgrades
|
2004-01-23 23:43:57 +00:00 |
|
wizzard
|
fd12762de9
|
ReplayRevealMap Fixes, with selection and UI.
Allies Can see full stats on buildings and units
|
2004-01-23 23:35:03 +00:00 |
|
jsalmon3
|
9ebb327adb
|
Initialize order coordinates to -1,-1
|
2004-01-23 22:10:37 +00:00 |
|
wizzard
|
bea3a170eb
|
Fixed Upgrade Frame Usage, frame still hard coded
|
2004-01-23 22:01:40 +00:00 |
|
jsalmon3
|
fcc6a8378b
|
Fixed RevealMap
|
2004-01-23 21:40:40 +00:00 |
|
jsalmon3
|
22163ae169
|
Set game type
|
2004-01-23 21:32:53 +00:00 |
|
nobody_
|
2386d833fa
|
Fix unit running away FPE bug.
|
2004-01-23 16:16:44 +00:00 |
|
nobody_
|
b6f5d75705
|
Fix crash when casting spell on destroyed unit.
|
2004-01-23 16:00:50 +00:00 |
|
nobody_
|
5cf3ff20da
|
Fix error on missing .stratagus
|
2004-01-23 15:18:32 +00:00 |
|
nobody_
|
d78dc900b1
|
Fixed circle drawing for magnant.
|
2004-01-23 15:03:37 +00:00 |
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