ariclone
|
6c95921215
|
changes to support newer libpng (untested)
|
2003-01-26 13:55:32 +00:00 |
|
cedars
|
e1f4a7be3d
|
Documentation improved, minor fixes made.
|
2003-01-26 05:36:07 +00:00 |
|
mr-russ
|
b2740ceaaa
|
Fixed bug in FOW when buildings under construction where destroyed.
|
2003-01-26 04:45:53 +00:00 |
|
mr-russ
|
0a0c137db8
|
Fixed Bug #674531: When sound if off, Sound disabled message should not display
|
2003-01-26 02:02:31 +00:00 |
|
jsalmon3
|
fc28a83fd9
|
Fixed bug #674532: Last Unit cost should not display when typing a message
|
2003-01-25 18:54:36 +00:00 |
|
mr-russ
|
fab3b3eff4
|
Disable Multiplayer Client Options when Ready.
|
2003-01-25 07:47:30 +00:00 |
|
jsalmon3
|
fdac23c7d0
|
Can repair ally buildings
|
2003-01-25 04:01:32 +00:00 |
|
jsalmon3
|
dafea188c9
|
Fixed bug #672463: Editor Crash with missing expansion graphics
|
2003-01-24 16:55:53 +00:00 |
|
jsalmon3
|
9d8f4a7038
|
Send oldest commands first
|
2003-01-24 04:37:56 +00:00 |
|
jsalmon3
|
04db3652c2
|
Fix for scrolling units at higher resolutions
|
2003-01-23 05:37:19 +00:00 |
|
mr-russ
|
9cfde21f3e
|
NEW_FOW patch. Sight Upgrades takes from unit Stats, not unittype Stats
|
2003-01-22 22:31:05 +00:00 |
|
jsalmon3
|
bc74fed0f7
|
Free buf
|
2003-01-22 22:26:33 +00:00 |
|
jsalmon3
|
0b7d97a7d4
|
Fix for replay
|
2003-01-22 22:11:34 +00:00 |
|
jsalmon3
|
f65b4f5ac8
|
Fixed bug #672490: FlameShield can now be cast on catapults and naval units
|
2003-01-22 20:07:35 +00:00 |
|
jsalmon3
|
a9bdf276ed
|
Fixed bug #672570: SDL.h wrong included
|
2003-01-22 18:32:49 +00:00 |
|
jsalmon3
|
3f1f1a8ebf
|
Some cleanup of save replay menu
|
2003-01-22 18:20:35 +00:00 |
|
jsalmon3
|
77f4b00502
|
Fixed bug #672467: FlameShield is unable to hit air.
Also made FlameShield weaker.
|
2003-01-22 17:19:43 +00:00 |
|
nehalmistry
|
72b40e5ba5
|
minor fixes for save replay menu
|
2003-01-22 07:39:43 +00:00 |
|
jsalmon3
|
b960bac7bf
|
Added shadow offset
|
2003-01-22 06:32:54 +00:00 |
|
nehalmistry
|
6c2a4feb39
|
completed save replay menus
|
2003-01-22 01:20:43 +00:00 |
|
nehalmistry
|
d3bd74b69c
|
added skeleton for Save Replay from victory/defeat menus
|
2003-01-21 23:42:18 +00:00 |
|
jsalmon3
|
6acb80a87e
|
Added more docs
|
2003-01-21 19:47:35 +00:00 |
|
jsalmon3
|
5be444e0e5
|
Fixed bug #668971: Segfaults on game load
|
2003-01-21 00:54:20 +00:00 |
|
jsalmon3
|
e283f4bafd
|
Fixed formatting
|
2003-01-20 22:35:00 +00:00 |
|
jsalmon3
|
04312865ad
|
Fixed bug #671050: Mage can cast flameshield on dying unit
|
2003-01-20 22:28:26 +00:00 |
|
jsalmon3
|
04507babf6
|
Fixed bug #671045: Invisible Units can attack
|
2003-01-20 21:42:06 +00:00 |
|
jsalmon3
|
de3d8438a7
|
Stop flame shield if the target unit is dead
|
2003-01-20 20:59:27 +00:00 |
|
jsalmon3
|
554b5163ee
|
Fixed bug #671047: Peasants in Goldmine don't mine next mine when it's destroyed
|
2003-01-20 19:52:23 +00:00 |
|
mr-russ
|
bdc56794ac
|
Make unit selectable that aren't seen, in Replay with RevealMap set
|
2003-01-20 08:25:51 +00:00 |
|
jsalmon3
|
780c3f08a0
|
Don't explode critters in observer mode
|
2003-01-20 07:51:15 +00:00 |
|
jsalmon3
|
d885ab50d4
|
Documented define-button
|
2003-01-20 06:59:27 +00:00 |
|
mr-russ
|
ceb0fe096d
|
Replay fix to show amount of damage
|
2003-01-20 05:53:46 +00:00 |
|
mr-russ
|
09a92e527d
|
Play sound when reveal map is on in replay
|
2003-01-20 05:33:06 +00:00 |
|
mr-russ
|
5bb51cde9e
|
Updated RevealMap replay code to show Decorations on buildings and make chopping sound for wood.
|
2003-01-20 05:22:53 +00:00 |
|
jsalmon3
|
312fad2c8a
|
Fix for multiplayer replay
|
2003-01-20 03:27:11 +00:00 |
|
jsalmon3
|
fc5afbf2fc
|
Added ReplayType enum
|
2003-01-20 03:26:13 +00:00 |
|
jsalmon3
|
e3e964ab26
|
Fix for changing resolutions
|
2003-01-19 21:14:24 +00:00 |
|
jsalmon3
|
8b9c51c5aa
|
Added PreMenuSetup to a header
|
2003-01-19 21:13:24 +00:00 |
|
mr-russ
|
ab8088bcce
|
Fixed invalid sight markings for built walls in NEW_FOW
|
2003-01-19 04:25:41 +00:00 |
|
jsalmon3
|
59485c859d
|
AiFindGoldMine ignores fog of war
|
2003-01-19 03:10:59 +00:00 |
|
mr-russ
|
f88469bff4
|
Fixed Compiler Warning
|
2003-01-18 23:49:38 +00:00 |
|
mr-russ
|
ff6dfb236a
|
Fixed compiler Warning
|
2003-01-18 23:48:22 +00:00 |
|
jsalmon3
|
4d64f18fd0
|
Fix for selecting race
|
2003-01-18 21:19:09 +00:00 |
|
jsalmon3
|
9f6e42a054
|
Play holy vision sound
|
2003-01-18 21:05:22 +00:00 |
|
jsalmon3
|
5820d49b17
|
Fixed bug #670166: demosquad make unpassable destroyed rock
|
2003-01-18 19:01:19 +00:00 |
|
jsalmon3
|
b92c523a3d
|
Fixed warning
|
2003-01-18 18:31:18 +00:00 |
|
jsalmon3
|
10d7041ac9
|
Added exploding critters
|
2003-01-18 17:41:40 +00:00 |
|
jsalmon3
|
e8075d69a4
|
Use SendCommandAttack for exploding critter
|
2003-01-18 17:35:10 +00:00 |
|
jsalmon3
|
7728b5e653
|
Added exploding critters
|
2003-01-18 07:53:45 +00:00 |
|
jsalmon3
|
5fe809ab4f
|
Added can-hit-owner and friendly-fire
|
2003-01-18 07:23:01 +00:00 |
|