AI doesn't wait for attack forces to finish before sending another force with the same number

This commit is contained in:
jsalmon3 2003-04-27 03:38:40 +00:00
parent 0d6c49e43a
commit f5c14158bc

View file

@ -168,7 +168,8 @@ typedef struct _player_ai_ {
// forces
#define AI_MAX_FORCES 10 /// How many forces are supported
AiForce Force[AI_MAX_FORCES]; /// Forces controlled by AI
#define AI_MAX_ATTACKING_FORCES 30 /// Attacking forces
AiForce Force[AI_MAX_ATTACKING_FORCES]; /// Forces controlled by AI
// resource manager