From f5c14158bc64f5341f423d1225d347bd23ad168d Mon Sep 17 00:00:00 2001
From: jsalmon3 <>
Date: Sun, 27 Apr 2003 03:38:40 +0000
Subject: [PATCH] AI doesn't wait for attack forces to finish before sending
 another force with the same number

---
 src/ai/ai_local.h | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/ai/ai_local.h b/src/ai/ai_local.h
index 007ac1779..e48320e11 100644
--- a/src/ai/ai_local.h
+++ b/src/ai/ai_local.h
@@ -168,7 +168,8 @@ typedef struct _player_ai_ {
 
     // forces
 #define AI_MAX_FORCES	10		/// How many forces are supported
-    AiForce	Force[AI_MAX_FORCES];	/// Forces controlled by AI
+#define AI_MAX_ATTACKING_FORCES	30	/// Attacking forces
+    AiForce	Force[AI_MAX_ATTACKING_FORCES];	/// Forces controlled by AI
 
     // resource manager