From f5c14158bc64f5341f423d1225d347bd23ad168d Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Sun, 27 Apr 2003 03:38:40 +0000 Subject: [PATCH] AI doesn't wait for attack forces to finish before sending another force with the same number --- src/ai/ai_local.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/ai/ai_local.h b/src/ai/ai_local.h index 007ac1779..e48320e11 100644 --- a/src/ai/ai_local.h +++ b/src/ai/ai_local.h @@ -168,7 +168,8 @@ typedef struct _player_ai_ { // forces #define AI_MAX_FORCES 10 /// How many forces are supported - AiForce Force[AI_MAX_FORCES]; /// Forces controlled by AI +#define AI_MAX_ATTACKING_FORCES 30 /// Attacking forces + AiForce Force[AI_MAX_ATTACKING_FORCES]; /// Forces controlled by AI // resource manager