LoadMap now only local needed.

This commit is contained in:
johns 2002-06-21 07:50:53 +00:00
parent 406c8a8372
commit dd9c11b812
2 changed files with 2 additions and 2 deletions
src
game
include

View file

@ -113,7 +113,7 @@ local void LoadFreeCraftMap(const char* filename,
** @param filename map filename
** @param map map loaded
*/
global void LoadMap(const char* filename,WorldMap* map)
local void LoadMap(const char* filename,WorldMap* map)
{
const char* tmp;

View file

@ -493,7 +493,7 @@ extern void MapCclRegister(void);
// mixed sources
//
/// Load a map
extern void LoadMap(const char* file,WorldMap* map);
//extern void LoadMap(const char* file,WorldMap* map);
/// Save the map
extern void SaveMap(FILE* file);
/// Clean the map