From dd9c11b812d6e66deed29b63331e47dd6c7fb003 Mon Sep 17 00:00:00 2001 From: johns <> Date: Fri, 21 Jun 2002 07:50:53 +0000 Subject: [PATCH] LoadMap now only local needed. --- src/game/game.cpp | 2 +- src/include/map.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/game.cpp b/src/game/game.cpp index 54a855c9f..0ff53e3c3 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -113,7 +113,7 @@ local void LoadFreeCraftMap(const char* filename, ** @param filename map filename ** @param map map loaded */ -global void LoadMap(const char* filename,WorldMap* map) +local void LoadMap(const char* filename,WorldMap* map) { const char* tmp; diff --git a/src/include/map.h b/src/include/map.h index 30f653644..bb4edebd3 100644 --- a/src/include/map.h +++ b/src/include/map.h @@ -493,7 +493,7 @@ extern void MapCclRegister(void); // mixed sources // /// Load a map -extern void LoadMap(const char* file,WorldMap* map); +//extern void LoadMap(const char* file,WorldMap* map); /// Save the map extern void SaveMap(FILE* file); /// Clean the map