disabled sound button if compiled without sound
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1 changed files with 5 additions and 0 deletions
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@ -911,8 +911,13 @@ local Menuitem GameOptionsMenuItems[] = {
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#ifdef __GNUC__
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{ MI_TYPE_TEXT, 128, 11, 0, LargeFont, NULL, NULL,
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{ text:{ "Game Options", MI_TFLAGS_CENTERED} } },
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#ifdef WITH_SOUND
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{ MI_TYPE_BUTTON, 16, 40 + 36*0, MenuButtonSelected, LargeFont, NULL, NULL,
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{ button:{ "Sound (~!F~!7)", 224, 27, MBUTTON_GM_FULL, SoundOptions, KeyCodeF7} } },
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#else
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{ MI_TYPE_BUTTON, 16, 40 + 36*0, MenuButtonDisabled, LargeFont, NULL, NULL,
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{ button:{ "Sound (~!F~!7)", 224, 27, MBUTTON_GM_FULL, SoundOptions, KeyCodeF7} } },
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#endif
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{ MI_TYPE_BUTTON, 16, 40 + 36*1, MenuButtonSelected, LargeFont, NULL, NULL,
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{ button:{ "Speeds (~!F~!8)", 224, 27, MBUTTON_GM_FULL, SpeedSettings, KeyCodeF8} } },
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{ MI_TYPE_BUTTON, 16, 40 + 36*2, MenuButtonSelected, LargeFont, NULL, NULL,
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