Moved DrawMenuButtonArea to mainscr.c
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parent
6d30a52855
commit
c71ed93de9
3 changed files with 55 additions and 93 deletions
src
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@ -355,6 +355,8 @@ extern void DoRightButton(int tx, int ty);
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/// Cancel the building input mode
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extern void CancelBuildingMode(void);
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/// Draw menu button area
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extern void DrawMenuButtonArea(void);
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/// Update messages
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extern void UpdateMessages(void);
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/// Draw messages as overlay over of the map
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@ -254,98 +254,6 @@ global void DoScrollArea(enum _scroll_state_ state, int fast)
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MustRedraw |= RedrawMinimap | RedrawCursors;
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}
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/**
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** Draw menu button area.
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*/
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local void DrawMenuButtonArea(void)
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{
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if (TheUI.MenuPanel.Graphic) {
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VideoDrawSub(TheUI.MenuPanel.Graphic, 0, 0,
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TheUI.MenuPanel.Graphic->Width,
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TheUI.MenuPanel.Graphic->Height,
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TheUI.MenuPanelX, TheUI.MenuPanelY);
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}
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if (!IsNetworkGame()) {
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if (TheUI.MenuButton.X != -1) {
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// FIXME: Transparent flag, 3rd param, has been hardcoded.
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DrawMenuButton(TheUI.MenuButton.Button,
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(ButtonAreaUnderCursor == ButtonAreaMenu &&
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ButtonUnderCursor == ButtonUnderMenu ? MenuButtonActive : 0) |
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(GameMenuButtonClicked ? MenuButtonClicked : 0), /* Transparent */ 0,
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TheUI.MenuButton.Width, TheUI.MenuButton.Height,
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TheUI.MenuButton.X, TheUI.MenuButton.Y,
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TheUI.MenuButton.Font, TheUI.MenuButton.Text, NULL, NULL);
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}
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} else {
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if (TheUI.NetworkMenuButton.X != -1) {
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// FIXME: Transparent flag, 3rd param, has been hardcoded.
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DrawMenuButton(TheUI.NetworkMenuButton.Button,
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(ButtonAreaUnderCursor == ButtonAreaMenu &&
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ButtonUnderCursor == ButtonUnderNetworkMenu ? MenuButtonActive : 0) |
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(GameMenuButtonClicked ? MenuButtonClicked : 0), /* Transparent */ 0,
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TheUI.NetworkMenuButton.Width, TheUI.NetworkMenuButton.Height,
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TheUI.NetworkMenuButton.X, TheUI.NetworkMenuButton.Y,
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TheUI.NetworkMenuButton.Font, TheUI.NetworkMenuButton.Text, NULL, NULL);
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}
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if (TheUI.NetworkDiplomacyButton.X != -1) {
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// FIXME: Transparent flag, 3rd param, has been hardcoded.
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DrawMenuButton(TheUI.NetworkDiplomacyButton.Button,
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(ButtonAreaUnderCursor == ButtonAreaMenu &&
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ButtonUnderCursor == ButtonUnderNetworkDiplomacy ? MenuButtonActive : 0) |
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(GameDiplomacyButtonClicked ? MenuButtonClicked : 0), /* Transparent */ 0,
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TheUI.NetworkDiplomacyButton.Width, TheUI.NetworkDiplomacyButton.Height,
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TheUI.NetworkDiplomacyButton.X, TheUI.NetworkDiplomacyButton.Y,
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TheUI.NetworkDiplomacyButton.Font, TheUI.NetworkDiplomacyButton.Text, NULL, NULL);
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}
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}
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#ifdef DRAW_DEBUG
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//
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// Draw line for frame speed.
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//
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{ int f;
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f = 168 * (NextFrameTicks - GetTicks());
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if (VideoSyncSpeed) {
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f /= (100 * 1000 / CYCLES_PER_SECOND) / VideoSyncSpeed;
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}
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if (f < 0 || f > 168) {
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f = 168;
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}
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if (f) {
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VideoDrawHLine(ColorGreen, TheUI.MenuButtonX, TheUI.MenuButtonY, f);
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}
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if (168 - f) {
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VideoDrawHLine(ColorRed, TheUI.MenuButtonX + f, TheUI.MenuButtonY, 168 - f);
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}
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}
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//
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// Draw line for network speed.
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//
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{
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int i;
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int f;
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if (NetworkLag) {
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for (i = 0; i < PlayerMax; ++i) {
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f = 16 - (16 * (NetworkStatus[i] - GameCycle)) / (NetworkLag * 2);
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if (f < 0 || f > 16) {
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f = 16;
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}
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if (f) {
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VideoDrawHLine(ColorRed,
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TheUI.MenuButtonX, TheUI.MenuButtonY + 1 + i, f);
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}
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if (16 - f) {
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VideoDrawHLine(ColorGreen,
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TheUI.MenuButtonX + f, TheUI.MenuButtonY + 1 + i, 16 - f);
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}
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}
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}
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}
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#endif
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}
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/**
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** Draw a map viewport.
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**
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@ -55,6 +55,58 @@
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#include "ui.h"
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#include "map.h"
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#include "trigger.h"
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#include "network.h"
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#include "menus.h"
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/*----------------------------------------------------------------------------
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-- MENU BUTTON
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----------------------------------------------------------------------------*/
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/**
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** Draw menu button area.
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*/
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global void DrawMenuButtonArea(void)
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{
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if (TheUI.MenuPanel.Graphic) {
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VideoDrawSub(TheUI.MenuPanel.Graphic, 0, 0,
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TheUI.MenuPanel.Graphic->Width,
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TheUI.MenuPanel.Graphic->Height,
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TheUI.MenuPanelX, TheUI.MenuPanelY);
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}
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if (!IsNetworkGame()) {
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if (TheUI.MenuButton.X != -1) {
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// FIXME: Transparent flag, 3rd param, has been hardcoded.
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DrawMenuButton(TheUI.MenuButton.Button,
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(ButtonAreaUnderCursor == ButtonAreaMenu &&
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ButtonUnderCursor == ButtonUnderMenu ? MenuButtonActive : 0) |
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(GameMenuButtonClicked ? MenuButtonClicked : 0), /* Transparent */ 0,
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TheUI.MenuButton.Width, TheUI.MenuButton.Height,
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TheUI.MenuButton.X, TheUI.MenuButton.Y,
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TheUI.MenuButton.Font, TheUI.MenuButton.Text, NULL, NULL);
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}
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} else {
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if (TheUI.NetworkMenuButton.X != -1) {
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// FIXME: Transparent flag, 3rd param, has been hardcoded.
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DrawMenuButton(TheUI.NetworkMenuButton.Button,
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(ButtonAreaUnderCursor == ButtonAreaMenu &&
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ButtonUnderCursor == ButtonUnderNetworkMenu ? MenuButtonActive : 0) |
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(GameMenuButtonClicked ? MenuButtonClicked : 0), /* Transparent */ 0,
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TheUI.NetworkMenuButton.Width, TheUI.NetworkMenuButton.Height,
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TheUI.NetworkMenuButton.X, TheUI.NetworkMenuButton.Y,
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TheUI.NetworkMenuButton.Font, TheUI.NetworkMenuButton.Text, NULL, NULL);
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}
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if (TheUI.NetworkDiplomacyButton.X != -1) {
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// FIXME: Transparent flag, 3rd param, has been hardcoded.
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DrawMenuButton(TheUI.NetworkDiplomacyButton.Button,
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(ButtonAreaUnderCursor == ButtonAreaMenu &&
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ButtonUnderCursor == ButtonUnderNetworkDiplomacy ? MenuButtonActive : 0) |
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(GameDiplomacyButtonClicked ? MenuButtonClicked : 0), /* Transparent */ 0,
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TheUI.NetworkDiplomacyButton.Width, TheUI.NetworkDiplomacyButton.Height,
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TheUI.NetworkDiplomacyButton.X, TheUI.NetworkDiplomacyButton.Y,
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TheUI.NetworkDiplomacyButton.Font, TheUI.NetworkDiplomacyButton.Text, NULL, NULL);
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}
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}
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}
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/*----------------------------------------------------------------------------
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-- Icons
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@ -175,7 +227,7 @@ local void DrawStats(int x, int y, int modified, int original)
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**
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** @param unit Pointer to unit.
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*/
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global void DrawUnitInfo(const Unit* unit)
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local void DrawUnitInfo(const Unit* unit)
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{
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char buf[64];
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const UnitType* type;
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