Direction documentation added.

This commit is contained in:
johns 2001-03-23 16:45:37 +00:00
parent 2fec04eec4
commit c18b4c9f8d

View file

@ -106,24 +106,33 @@ Unit::SeenFrame
seen. If -1 the player haven't seen this unit.
Unit::Direction
---------------
Contains the binary angle (0-255) in which the direction the unit looks.
0,32,64,128,160,192,224,256 corresponds to 0°,45°,90°,135°,180°,225°,270°,
315°,360° or north, north-east, east, south-east, south, south-west, west,
north-west, north. Currently only 8 directions are used, this is more
for the future.
Unit::Attacked
--------------
If Attacked is non-zero, the unit is attacked. This member is counted down.
Unit::Burning
-------------
If Burning is non-zero, the unit is burning.
Unit::Visible
-------------
Currently unused. Planned for submarines. If Visible is non-zero, the
unit could be seen on the map.
Unit::Destroyed
---------------
FIXME:
If you need more informations, please send me an email or write it
self.
Unit::Direction
---------------
Unit::Attacked
--------------
Unit::Burning
-------------
Unit::Visible
-------------
Unit::Destroyed
---------------
Unit::Removed
-------------