From c18b4c9f8da04ac0d709474c85bea5aa64dcea15 Mon Sep 17 00:00:00 2001
From: johns <>
Date: Fri, 23 Mar 2001 16:45:37 +0000
Subject: [PATCH] Direction documentation added.

---
 doc/unit.html | 37 +++++++++++++++++++++++--------------
 1 file changed, 23 insertions(+), 14 deletions(-)

diff --git a/doc/unit.html b/doc/unit.html
index 6af8606e2..6c0532ea8 100644
--- a/doc/unit.html
+++ b/doc/unit.html
@@ -106,24 +106,33 @@ Unit::SeenFrame
     seen. If -1 the player haven't seen this unit.
 
 
+Unit::Direction
+---------------
+    Contains the binary angle (0-255) in which the direction the unit looks.
+    0,32,64,128,160,192,224,256 corresponds to 0�,45�,90�,135�,180�,225�,270�,
+    315�,360� or north, north-east, east, south-east, south, south-west, west,
+    north-west, north. Currently only 8 directions are used, this is more
+    for the future.
+
+Unit::Attacked
+--------------
+    If Attacked is non-zero, the unit is attacked. This member is counted down.
+
+Unit::Burning
+-------------
+    If Burning is non-zero, the unit is burning.
+
+Unit::Visible
+-------------
+    Currently unused. Planned for submarines. If Visible is non-zero, the
+    unit could be seen on the map.
+
+Unit::Destroyed
+---------------
     FIXME:
 	If you need more informations, please send me an email or write it
 	self.
 
-Unit::Direction
----------------
-
-Unit::Attacked
---------------
-
-Unit::Burning
--------------
-
-Unit::Visible
--------------
-
-Unit::Destroyed
----------------
 
 Unit::Removed
 -------------