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jsalmon3 2003-02-17 20:31:21 +00:00
parent 77285c84d7
commit bf08acfb6d

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@ -40,13 +40,13 @@ If you make bigger changes please always extend the copyright with your name.<P>
If you want to develop for FreeCraft you should join the development mailing
list.<P>
<A HREF="http://www.geocrawler.com/redir-sf.php3?list=freecraft-hackers">FreeCraft development Archives</A><P>
<A HREF="http://sourceforge.net/mailarchive/forum.php?forum_id=6268">FreeCraft development Archives</A><P>
<A HREF="http://lists.sourceforge.net/mailman/listinfo/freecraft-hackers">Subscribe FreeCraft development</A><P>
<H2>IRC - Internet Relay Chat</H2>
You can try to meet other FreeCraft developers and users on IRC:
<A HREF="http://www.freenode.net/">OPN</A> OpenProjects Network, channel
<A HREF="http://www.freenode.net/">FreeNode</A> FreeNode Network, channel
#FreeCraft.
<H2>Bugs and tasks</H2>
@ -296,11 +296,11 @@ You need the following libs for WinCE.
<UL>
<LI>libpng<P>
Required, you can download a ready and compiled development version here:
<A HREF="http://freecraft.net/snapshots/lpngce108a.zip">lpngce108a.zip</A>
<A HREF="http://freecraft.net/snapshots/win-ce/lpngce108a.zip">lpngce108a.zip</A>
or <A HREF="http://www.tenik.co.jp/~adachi/wince/index.htm">author site</A>
<LI>zlib<P>
Required, you can download a ready and compiled development version here:
<A HREF="http://freecraft.net/snapshots/zlibce12.zip">zlibce12.zip</A>
<A HREF="http://freecraft.net/snapshots/win-ce/zlibce12.zip">zlibce12.zip</A>
or <A HREF="http://www.tenik.co.jp/~adachi/wince/index.htm">author site</A>
<LI>libsdl<P>
Required, or you should write a new WinCE hardware driver for FreeCraft. You
@ -315,9 +315,9 @@ You need the following libs for WinCE.
</UL>
Now you need the
<A HREF="http://freecraft.sourceforge.net/snapshots/FreeCraft%20CE.vcp.gz">
<A HREF="http://freecraft.sourceforge.net/snapshots/win-ce/FreeCraft%20CE.vcp.gz">
emVC++ project</A> and
<A HREF="http://freecraft.sourceforge.net/snapshots/FreeCraft%20CE.vcw.gz">
<A HREF="http://freecraft.sourceforge.net/snapshots/win-ce/FreeCraft%20CE.vcw.gz">
emVC++ workbench</A> for FreeCraft.<P>
With the sources from CVS, you can continue working.<BR>
@ -481,32 +481,6 @@ Follow the following steps:<P>
<LI>upload it to <A HREF="http://sourceforge.net/tracker/?func=add&group_id=1965&atid=301965">patch tracker on sourceforge</A>
</UL>
<H2>Building FcGP (outdated see FcMP)</H2>
You always need the newest tarball from FcGP, because not all files are already
imported into CVS.<P>
<UL>
<LI>Download the fcgp tarball from <A HREF="http://FreeCraft.Net/snapshots/">snapshots</A>.
<LI>Get module from CVS. See above for instructions.
<LI>Unpack fcgp tarball. <I>tar vxzf fcgp-010801.tar.gz</I>
<LI>Move data directory into FcGP-CVS directory. <I>mv fcgp-010801 fcgp</I>
<LI>Enter CVS directory. <I>cd fcgp</I>
<LI>Update data tree. <I>make</I>
<LI>Test it. <I>../freecraft/freecraft</I>
</UL>
<H2>Building FcSP (outdated see FcMP)</H2>
You need FcGP, without this FcSP can't be used. Follow the above instructions.
<P>
<UL>
<LI>Get module from CVS. See above for instructions.
<LI>Link data directory from FcSP to FcGP. <I>ln -s fcgp/data fcsp/data</I>
<LI>Enter CVS directory. <I>cd fcgp</I>
<LI>Build data tree. <I>make</I>
<LI>Test it. <I>../freecraft/freecraft</I>
</UL>
<H2>Building FcMP</H2>
The new FcMP (FreeCraft Media Project) isn't yet available from CVS. You