diff --git a/doc/development.html b/doc/development.html index af385d25e..0a17d3e12 100644 --- a/doc/development.html +++ b/doc/development.html @@ -40,13 +40,13 @@ If you make bigger changes please always extend the copyright with your name.<P> If you want to develop for FreeCraft you should join the development mailing list.<P> -<A HREF="http://www.geocrawler.com/redir-sf.php3?list=freecraft-hackers">FreeCraft development Archives</A><P> +<A HREF="http://sourceforge.net/mailarchive/forum.php?forum_id=6268">FreeCraft development Archives</A><P> <A HREF="http://lists.sourceforge.net/mailman/listinfo/freecraft-hackers">Subscribe FreeCraft development</A><P> <H2>IRC - Internet Relay Chat</H2> You can try to meet other FreeCraft developers and users on IRC: -<A HREF="http://www.freenode.net/">OPN</A> OpenProjects Network, channel +<A HREF="http://www.freenode.net/">FreeNode</A> FreeNode Network, channel #FreeCraft. <H2>Bugs and tasks</H2> @@ -296,11 +296,11 @@ You need the following libs for WinCE. <UL> <LI>libpng<P> Required, you can download a ready and compiled development version here: - <A HREF="http://freecraft.net/snapshots/lpngce108a.zip">lpngce108a.zip</A> + <A HREF="http://freecraft.net/snapshots/win-ce/lpngce108a.zip">lpngce108a.zip</A> or <A HREF="http://www.tenik.co.jp/~adachi/wince/index.htm">author site</A> <LI>zlib<P> Required, you can download a ready and compiled development version here: - <A HREF="http://freecraft.net/snapshots/zlibce12.zip">zlibce12.zip</A> + <A HREF="http://freecraft.net/snapshots/win-ce/zlibce12.zip">zlibce12.zip</A> or <A HREF="http://www.tenik.co.jp/~adachi/wince/index.htm">author site</A> <LI>libsdl<P> Required, or you should write a new WinCE hardware driver for FreeCraft. You @@ -315,9 +315,9 @@ You need the following libs for WinCE. </UL> Now you need the -<A HREF="http://freecraft.sourceforge.net/snapshots/FreeCraft%20CE.vcp.gz"> +<A HREF="http://freecraft.sourceforge.net/snapshots/win-ce/FreeCraft%20CE.vcp.gz"> emVC++ project</A> and -<A HREF="http://freecraft.sourceforge.net/snapshots/FreeCraft%20CE.vcw.gz"> +<A HREF="http://freecraft.sourceforge.net/snapshots/win-ce/FreeCraft%20CE.vcw.gz"> emVC++ workbench</A> for FreeCraft.<P> With the sources from CVS, you can continue working.<BR> @@ -481,32 +481,6 @@ Follow the following steps:<P> <LI>upload it to <A HREF="http://sourceforge.net/tracker/?func=add&group_id=1965&atid=301965">patch tracker on sourceforge</A> </UL> -<H2>Building FcGP (outdated see FcMP)</H2> - -You always need the newest tarball from FcGP, because not all files are already -imported into CVS.<P> -<UL> -<LI>Download the fcgp tarball from <A HREF="http://FreeCraft.Net/snapshots/">snapshots</A>. -<LI>Get module from CVS. See above for instructions. -<LI>Unpack fcgp tarball. <I>tar vxzf fcgp-010801.tar.gz</I> -<LI>Move data directory into FcGP-CVS directory. <I>mv fcgp-010801 fcgp</I> -<LI>Enter CVS directory. <I>cd fcgp</I> -<LI>Update data tree. <I>make</I> -<LI>Test it. <I>../freecraft/freecraft</I> -</UL> - -<H2>Building FcSP (outdated see FcMP)</H2> - -You need FcGP, without this FcSP can't be used. Follow the above instructions. -<P> -<UL> -<LI>Get module from CVS. See above for instructions. -<LI>Link data directory from FcSP to FcGP. <I>ln -s fcgp/data fcsp/data</I> -<LI>Enter CVS directory. <I>cd fcgp</I> -<LI>Build data tree. <I>make</I> -<LI>Test it. <I>../freecraft/freecraft</I> -</UL> - <H2>Building FcMP</H2> The new FcMP (FreeCraft Media Project) isn't yet available from CVS. You