Debug messages changed.

This commit is contained in:
johns 2000-07-12 22:59:30 +00:00
parent 6ea95fdf45
commit bb18c05cfe

View file

@ -143,7 +143,7 @@ global void CommandMove(Unit* unit,int x,int y,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
);
@ -182,12 +182,12 @@ global void CommandRepair(Unit* unit,int x,int y,Unit* dest,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
// FIXME: dest until now not supported
if( dest ) {
DebugLevel0(__FUNCTION__": not used %p\n",dest);
DebugLevel0Fn("not used %p\n",dest);
}
);
@ -235,16 +235,16 @@ global void CommandAttack(Unit* unit,int x,int y,Unit* attack,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
if( unit->Type->Vanishes ) {
DebugLevel0("Internal error\n");
DebugLevel0Fn("Internal error\n");
abort();
}
);
DebugLevel3(__FUNCTION__": %Zd attacks %Zd\n"
DebugLevel3("%Zd attacks %Zd\n"
,UnitNumber(unit),attack ? UnitNumber(attack) : 0);
if( unit->Type->Building ) {
@ -291,7 +291,7 @@ global void CommandAttackGround(Unit* unit,int x,int y,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
DebugCheck( unit->Type->Vanishes );
@ -328,7 +328,7 @@ global void CommandPatrolUnit(Unit* unit,int x,int y,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
);
@ -392,7 +392,7 @@ global void CommandUnload(Unit* unit,int x,int y,Unit* what,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
);
@ -546,7 +546,7 @@ global void CommandMineGold(Unit* unit,Unit* dest,int flush)
command->Data.Move.Range=1;
command->Data.Move.SX=unit->X;
command->Data.Move.SY=unit->Y;
DebugLevel0Fn("Mine gold refs %d\n",dest->Refs);
DebugLevel3Fn("Mine gold refs %d\n",dest->Refs);
#if 1
// FIXME: move to any point of gold mine.
NearestOfUnit(dest,unit->X,unit->Y
@ -753,7 +753,7 @@ global void CommandResearch(Unit* unit,Upgrade* what,int flush)
unit->NextCount=1;
unit->NextFlush=1;
DebugLevel0(__FUNCTION__": FIXME: must support command queing!!");
DebugLevel0Fn("FIXME: must support command queing!!");
unit->NextCommand[0].Action=UnitActionResearch;
unit->NextCommand[0].Data.Research.Ticks=0;
unit->NextCommand[0].Data.Research.What=what;
@ -795,7 +795,7 @@ global void CommandDemolish(Unit* unit,int x,int y,Unit* dest,int flush)
IfDebug(
if( x<0 || y<0 || x>=TheMap.Width || y>=TheMap.Height ) {
DebugLevel0("Internal movement error\n");
DebugLevel0Fn("Internal movement error\n");
return;
}
);