Fixed MarkSubmarineSeen to use shared vision

This commit is contained in:
jsalmon3 2003-03-06 08:10:59 +00:00
parent d48edeb133
commit 9aa8b9523d

View file

@ -1017,7 +1017,7 @@ global void MarkSubmarineSeen(const Player* player,int x,int y,int r)
int pm;
n=SelectUnits(x-r,y-r,x+r,y+r,table);
pm=(1<<player->Player);
pm=((1<<player->Player)|player->SharedVision);
for( i=0; i<n; ++i ) {
table[i]->Visible|=pm;
}