Corrected debuging messages.

This commit is contained in:
johns 2001-02-19 17:27:01 +00:00
parent 393879f803
commit 96544ffa66
3 changed files with 8 additions and 9 deletions

View file

@ -37,7 +37,7 @@
** The unit patrols between two points.
** Any enemy unit in reaction range is attacked.
** FIXME:
** Should do some tries to reach the end-points.
** Should do some tries to reach the end-points.
** Should support patrol between more points!
** Patrol between units.
**

View file

@ -17,7 +17,7 @@
//@{
/*----------------------------------------------------------------------------
-- Include
-- Includes
----------------------------------------------------------------------------*/
#include <stdio.h>
@ -149,7 +149,7 @@ global int HandleActionRepair(Unit* unit)
Unit* goal;
int err;
DebugLevel3("Repair %d\n",unit-Units);
DebugLevel3("Repair %Zd\n",UnitNumber(unit));
switch( unit->SubAction ) {
//

View file

@ -9,11 +9,10 @@
// FreeCraft - A free fantasy real time strategy game engine
//
/**@name action_research.c - The research action. */
/*
** (c) Copyright 1998,2000 by Lutz Sammer
**
** $Id$
*/
//
// (c) Copyright 1998,2000,2001 by Lutz Sammer
//
// $Id$
//@{
@ -39,7 +38,7 @@ global void HandleActionResearch(Unit* unit)
{
Upgrade* upgrade;
DebugLevel3("Research %d\n",unit);
DebugLevel3("Research %Zd\n",UnitNumber(unit));
upgrade=unit->Command.Data.Research.What;
unit->Command.Data.Research.Ticks+=SpeedResearch;
if( unit->Command.Data.Research.Ticks>=upgrade->Costs[TimeCost] ) {