Some compiler warnings removed.

This commit is contained in:
johns 2002-03-10 04:30:25 +00:00
parent 79899ff198
commit 8fe028726e

View file

@ -77,7 +77,7 @@ global enum _scroll_state_ MouseScrollState=ScrollNone;
**
** @param step How many tiles.
*/
local void MoveMapViewPointUp(int step)
local void MoveMapViewPointUp(unsigned step)
{
if (MapY > step) {
MapY -= step;
@ -91,7 +91,7 @@ local void MoveMapViewPointUp(int step)
**
** @param step How many tiles.
*/
local void MoveMapViewPointLeft(int step)
local void MoveMapViewPointLeft(unsigned step)
{
if (MapX > step) {
MapX -= step;
@ -105,7 +105,7 @@ local void MoveMapViewPointLeft(int step)
**
** @param step How many tiles.
*/
local void MoveMapViewPointDown(int step)
local void MoveMapViewPointDown(unsigned step)
{
if (MapY < TheMap.Height - MapHeight - step) {
MapY += step;
@ -119,7 +119,7 @@ local void MoveMapViewPointDown(int step)
**
** @param step How many tiles.
*/
local void MoveMapViewPointRight(int step)
local void MoveMapViewPointRight(unsigned step)
{
if (MapX < TheMap.Width - MapWidth - step) {
MapX += step;
@ -243,14 +243,14 @@ global void UpdateDisplay(void)
#ifdef NEW_MAPDRAW
MapUpdateFogOfWar(MapX,MapY);
#else
int i;
unsigned u;
// FIXME: only needed until flags are correct set
for( i=0; i<MapHeight; ++i ) {
MustRedrawRow[i]=1;
for( u=0; u<MapHeight; ++u ) {
MustRedrawRow[u]=1;
}
for( i=0; i<MapHeight*MapWidth; ++i ) {
MustRedrawTile[i]=1;
for( u=0; u<MapHeight*MapWidth; ++u ) {
MustRedrawTile[u]=1;
}
#endif