Debug message added.
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@ -80,7 +80,6 @@ local int MoveToGoldMine(Unit* unit)
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// we should check if there's still some gold left in the mine instead.
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DebugCheck( !destu->Refs );
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--destu->Refs;
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DebugLevel0Fn("Refs remaining %d\n",destu->Refs);
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DebugCheck( !destu->Refs );
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unit->Command.Data.Move.Goal=NoUnitP;
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