Fix explode-when-killed not properly saved

This commit is contained in:
n0body 2003-10-12 15:18:13 +00:00
parent a4bbc4ddaf
commit 2ff07e7696
2 changed files with 5 additions and 1 deletions
src

View file

@ -285,6 +285,8 @@ local Missile* NewLocalMissile(void)
local Missile* InitMissile(Missile* missile, MissileType* mtype, int sx,
int sy, int dx, int dy)
{
DebugCheck(!mtype);
DebugCheck(!missile);
missile->X = sx - mtype->Width / 2;
missile->Y = sy - mtype->Height / 2;
missile->DX = dx - mtype->Width / 2;
@ -322,6 +324,7 @@ global Missile* MakeMissile(MissileType* mtype,int sx,int sy,int dx,int dy)
{
Missile* missile;
DebugCheck(!mtype);
DebugLevel3Fn("type %d(%s) at %d,%d to %d,%d\n" _C_
mtype - MissileTypes _C_ mtype->Ident _C_ sx _C_ sy _C_ dx _C_ dy);
@ -348,6 +351,7 @@ global Missile* MakeLocalMissile(MissileType* mtype, int sx, int sy, int dx, int
{
Missile* missile;
DebugCheck(!mtype);
DebugLevel3Fn("type %d(%s) at %d,%d to %d,%d\n" _C_
mtype - MissileTypes _C_ mtype->Ident _C_ sx _C_ sy _C_ dx _C_ dy);

View file

@ -809,7 +809,7 @@ local void SaveUnitType(CLFile* file, const UnitType* type, int all)
type->CorpseName, type->CorpseScript);
}
if (type->ExplodeWhenKilled) {
CLprintf(file, " 'explode-when-killed '%s\n", type->Missile.Name);
CLprintf(file, " 'explode-when-killed '%s\n", type->Explosion.Name);
}
CLprintf(file, " ");