diff --git a/src/stratagus/missile.cpp b/src/stratagus/missile.cpp index f191c74ef..c41195218 100644 --- a/src/stratagus/missile.cpp +++ b/src/stratagus/missile.cpp @@ -285,6 +285,8 @@ local Missile* NewLocalMissile(void) local Missile* InitMissile(Missile* missile, MissileType* mtype, int sx, int sy, int dx, int dy) { + DebugCheck(!mtype); + DebugCheck(!missile); missile->X = sx - mtype->Width / 2; missile->Y = sy - mtype->Height / 2; missile->DX = dx - mtype->Width / 2; @@ -322,6 +324,7 @@ global Missile* MakeMissile(MissileType* mtype,int sx,int sy,int dx,int dy) { Missile* missile; + DebugCheck(!mtype); DebugLevel3Fn("type %d(%s) at %d,%d to %d,%d\n" _C_ mtype - MissileTypes _C_ mtype->Ident _C_ sx _C_ sy _C_ dx _C_ dy); @@ -348,6 +351,7 @@ global Missile* MakeLocalMissile(MissileType* mtype, int sx, int sy, int dx, int { Missile* missile; + DebugCheck(!mtype); DebugLevel3Fn("type %d(%s) at %d,%d to %d,%d\n" _C_ mtype - MissileTypes _C_ mtype->Ident _C_ sx _C_ sy _C_ dx _C_ dy); diff --git a/src/unit/unittype.cpp b/src/unit/unittype.cpp index 666b4a5bd..5c2cda0b0 100644 --- a/src/unit/unittype.cpp +++ b/src/unit/unittype.cpp @@ -809,7 +809,7 @@ local void SaveUnitType(CLFile* file, const UnitType* type, int all) type->CorpseName, type->CorpseScript); } if (type->ExplodeWhenKilled) { - CLprintf(file, " 'explode-when-killed '%s\n", type->Missile.Name); + CLprintf(file, " 'explode-when-killed '%s\n", type->Explosion.Name); } CLprintf(file, " ");