Debug check for SDL added.

This commit is contained in:
johns 2000-05-01 15:37:19 +00:00
parent 72d40aaf2c
commit 2cad59ff8f

View file

@ -95,20 +95,18 @@ global int VideoFullScreen; /// true fullscreen wanted
*/
global void DisplayPicture(const char *name)
{
//Palette palette[256];
Graphic* title;
//unsigned char PalettePNG[256*3];
title=LoadGraphic(name);
//GetCurrentImagePalette(palette);
//SetPalette(palette);
// FIXME: use palette from image
memcpy(GlobalPalette,title->Palette,sizeof(GlobalPalette));
VideoCreatePalette(GlobalPalette);
// FIXME: Make some function? SetPalette(palette);
#ifdef USE_SDL
{ extern SDL_Surface *Screen; /// internal screen
SDL_LockSurface(Screen);
DebugCheck( VideoMemory==Screen->pixels );
#endif
// FIXME: bigger window ?