Fixed doxygen warning.
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961bbf7a4b
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0f66446c84
2 changed files with 4 additions and 3 deletions
src
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@ -637,13 +637,14 @@ global Unit* WoodDepositOnMap(int tx,int ty)
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** Choose the best target, that can be attacked. It takes into
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** account allied unit which could be hit by the missile
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**
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** @param unit Find in distance for this unit.
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** @param u Find in distance for this unit.
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** @param range Distance range to look.
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**
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** @return Unit to be attacked.
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**
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** @note This could be improved, for better performance / better trade.
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** @note Limited to attack range smaller than 16.
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** @note Will be moved to unit_ai.c soon.
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*/
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local Unit* FindRangeAttack(const Unit* u, int range)
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{
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@ -85,8 +85,8 @@ global void (*VideoDrawRawClip)( VMemType *pixels,
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/**
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** Draw a RLE encoded graphic object unclipped into framebuffer.
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**
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** @NOTE: This macro looks nice, but is absolutly no debugable.
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** @TODO: Make this an inline function.
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** @note This macro looks nice, but is absolutly no debugable.
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** @todo Make this an inline function.
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**
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** @param bpp Bit depth of target framebuffer
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** @param sprite pointer to object
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