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< HTML > < HEAD >
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<!--
---- $Id$
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---- (c) Copyright 2002 by Lutz Sammer, Alex.
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---- FreeCraft is free software; you can redistribute it and/or modify
---- it under the terms of the GNU General Public License as published by
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---- the Free Software Foundation; only version 2 of the License.
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---- FreeCraft is distributed in the hope that it will be useful,
---- but WITHOUT ANY WARRANTY; without even the implied warranty of
---- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
---- GNU General Public License for more details.
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-->
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< TITLE > INSTALL: The FreeCraft (fka ALE Clone) Version 1.17< / TITLE >
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< / HEAD >
< BODY >
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< H1 > INSTALL: The FreeCraft (fka ALE Clone) Version 1.17< / H1 >
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< HR > < PRE WIDTH = 80 >
___________ _________ _____ __
\_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
| __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
| \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
\___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
\/ \/ \/ \/ \/
______________________ ______________________
T H E W A R B E G I N S
FreeCraft - A free fantasy real time strategy game engine
< / PRE >
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< P > < B > (C) Copyright 1998-2002 by The FreeCraft Project. Distributed under the
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< A HREF = "gpl.html" > "GNU General Public License"< / A > < / B >
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< HR >
< A HREF = "#unix-src" > Install Unix source< / A >
< A HREF = "#unix-bin" > Install Unix binary< / A >
< A HREF = "#win32-src" > Install Win32 source< / A >
< A HREF = "#win32-bin" > Install Win32 binary< / A >
< H2 > Software Requirements< / H2 >
You need:
< UL >
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< LI > Operating system:
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< UL >
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< LI > Linux System with an installed X Windows System.
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< LI > Linux System with console (graphic card) supported by svgalib.
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< LI > Any BSD System with an installed X Windows System.
< LI > Maybe any other Unix/POSIX OS with X Windows System installed.
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You may have to create the configuration by hand and install
additional non-common libraries (see below) and gcc (untested).
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< LI > BeOS System with an installed X Windows System.
< LI > MacOS System with an installed X Windows System.
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< LI > X Windows System with 8/15/16/24/32bit X Server.
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Remote displays aren't supported!
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< LI > On Unix/BSD-like systems, you'll need bash for the setup script.
< LI > Win32 system: Win95, Win98, WinME, WinNT or Win2000.
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< UL >
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< LI > For network play, Win95 OSR2 (aka Win95b) or higher is required,
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since some features of Winsock2 (WS2_32.DLL) are used. We will try
to emulate this using WSOCK32.DLL features in future versions, but
that code is not in yet.< BR >
For now this MS < A HREF = "http://www.microsoft.com/windows95/downloads/contents/WUAdminTools/S_WUNetworkingTools/W95Sockets2/Default.asp" > download< / A > link might help. You must
install WS2_32.DLL even if you don't intend to play over a network,
otherwise FreeCraft won't start.
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< LI > WinNT needs to be WinNT4.0 + Service Pack 3 or higher, for the same
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reasons.
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< LI > Please note that WinXP is < I > not< / I > supported for various incompatibilities
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and most likely will never be.
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< / UL >
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< / UL >
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< LI > libpng. (I use libpng-2.1, aka 1.0.12)
< LI > zlib. (Also needed for libpng, I use libz-1.1.4)
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< LI > SIOD. (Included in the distribution)
< LI > The original game CD or expansion CD for manuals and maindat.war
for graphics and sfxdat.sud for sounds.
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< BR > Or use the free replacements of graphics and sounds from the
FreeCraft Media Project.
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< / UL >
These are optional:
< UL >
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< LI > libpthread (For threaded sound support)
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< LI > SVGALib (for console support)
< LI > SDL (Additional SDK support)
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< LI > Bzip2 (Freely available, high-quality data compressor)
< LI > ZZIPlib (Read access on ZIP-archives)
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< / UL >
< H2 > Hardware Requirements< / H2 >
To use this program you need the following hardware:
< UL >
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< LI > At least an i586 133 MHz (faster recommended) and 16 MB of RAM
(32 MB for mp3/ogg support).
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< LI > Any graphic card running with X11 or SVGALib or Win32 in 640x480.
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< LI > with 8/16/24/32 bpp video modes working.
< LI > Freecraft is believed to be endian and word size safe, so other
architectures like (big endian) PPC or (64bit) Alpha should also
work at least with Linux.
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< / UL >
< H2 > Installation< / H2 >
< H3 > Unix or BSD< / H3 >
< A NAME = "unix-src" > < / A >
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< H4 > Unix or BSD source< / H4 >
Please follow the following instructions to get a working program.
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< UL >
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< LI > Unpack the archive freecraft-'data'.tar.gz to any directory.
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(stored < B > with< / B > path)
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< LI > Change to the top-level directory (cd freecraft-'date').
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< LI > Read < A HREF = "install.html" > doc/install.html< / A > .
< LI > Install the required libraries (development version!).
< LI > You own the original:
< UL >
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< LI > Search the files maindat.war, sfxdat.sud,strdat.war and rezdat.war
from the original game.
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< B > This version supports the original or expansion CD!< / B >
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If you have only the original CD, it should also work, ignore the
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warnings.
< LI > Edit tools/build.sh, and change ARCHIVE to the correct path.
(You could use an installed version or the CD-ROM)
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Extract from "/cdrom" is the default. Just mount your CD on /cdrom.
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< / UL >
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< LI > < B > With the media from the FreeCraft Media Project:< / B >
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< UL >
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< LI > FcGP (graphic) and FcSP (sound) are now combined in the FcMP
(media) archive.
< LI > Take the archive with the same version as the FreeCraft source.
< LI > FIXME: for final version add the direct download link.
< LI > Download FcMP from < A HREF = "http://FreeCraft.Org/download.html" >
FreeCraft - Download< / A >
< LI > Extract it into the freecraft source directory. It overwrites the
content of data which is only needed with the original CD.
< LI > Read "readme" file that is in the archive for further
instructions on how to setup the graphics and sounds packs.
Note: The current version didn't contain it.
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< / UL >
< LI > Copy Rules.make.orig to Rules.make and edit it or run the setup
script.
< LI > Type "./setup" to configure the graphics, sound, and compression
options.
< UL >
< LI > "./setup --help" shows a list of available setup options
< LI > You have the option of running "make" from the script,
bypassing the next step.
< / UL >
< LI > If you have the original type "make buildit" or
". tools/build.sh", to extract and convert the needed graphics,
sounds and puds. (You need to run this only once!)
< LI > Now it's time for a coffee break.
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< LI > Type "make". (Should compile without errors :-)
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< LI > Optional:
< UL >
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< LI > Edit "data/ccl/freecraft.ccl" to configure FreeCraft
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for your own needs.
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< / UL >
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< LI > Now you could start with "./freecraft".
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< LI > That's all, I hope you have enjoyed the game.
< LI > If you find any bug, look in
< A HREF = "todo.html" > todo.html< / A >
if it is already known, if not please mail it to
< A HREF = "mailto:aleclone@FreeCraft.org" > The FreeCraft Project< / A > .
< LI > ADVANCED: Type "make help" for more compile options.
< P >
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< LI > If you get killed everytime by the computer, let the AI sleep with
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the command line option "-s n" (sleep n frames) or set the build
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costs and build times of the computer with -f 110 and -t 110 higher.
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< / UL >
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< H4 > Unix or BSD binary< / H4 >
< A NAME = "unix-bin" > < / A >
Please follow the following instructions to get a working program.
< UL >
< LI > Download the binary version from the web page.
< LI > Unpack it into a directory of your choice (~/freecraft)
< LI > Open a shell.
< LI > Change to the top level directory. ("cd ~/freecraft")
< LI > You own the original:
< UL >
< LI > Search the files maindat.war, sfxdat.sud,strdat.war and rezdat.war
from the original game.
< B > This version supports the original or expansion CD!< / B >
If you have only the original CD, it should also work, ignore the
warnings.
< LI > Edit tools/build.sh, and change ARCHIVE to the correct path.
(You could use an installed version or the CD-ROM)
Extract from "/cdrom" is the default. Just mount your cd to /cdrom.
< / UL >
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< LI > < B > With the media from the FreeCraft Media Project:< / B >
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< UL >
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< LI > FcGP (graphic) and FcSP (sound) are now combined in the FcMP
(media) archive.
< LI > Take the archive with the same version as the FreeCraft source.
< LI > FIXME: for final version add the direct download link.
< LI > Download FcMP from < A HREF = "http://FreeCraft.Org/download.html" >
FreeCraft - Download< / A >
< LI > Extract it into the freecraft source directory. It overwrites the
content of data which is only needed with the original CD.
< LI > Read "readme" file that is in the archive for further
instructions on how to setup the graphics and sounds packs.
Note: The current version didn't contain it.
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< / UL >
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< LI > Now you could enter "./freecraft" to play.
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< LI > That's all, I hope you have enjoyed the game.
< LI > If you find any bug, look in
< A HREF = "todo.html" > todo.html< / A >
if it is already known, if not please mail it to
< A HREF = "mailto:aleclone@FreeCraft.org" > The FreeCraft Project< / A > .
< P >
< LI > If you get killed everytime by the computer, let the ai sleep with
the command line option "-s n" (sleep n frames) or set the build
costs and build times of the computer with -f 110 and -t 110 higher.
< / UL >
< H3 > Win32< / H3 >
< A NAME = "win32-src" > < / A >
< H4 > Win32 source< / H4 >
Please follow the following instructions to get a working program. < br >
< b > Note:< / b > If you have not used mingw32 before, remember that in the
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shell that comes with it, you must type '/' instead of '\' in path names.
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< UL >
< LI > If you do not have a gnu compiler (eg. mingw32) then download the
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mingw-fc-native-'date'.zip or freecraft-compiler-'date'.zip archive from
< a href = "http://sourceforge.net/project/showfiles.php?group_id=1965&release_id=46537" > this page.< / a >
Unzip it into to the C:\ directory.
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< LI > Download freecraft-'date'.zip and unzip it into any directory.
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< LI > Install all required libraries. (If you downloaded mingw32 from the link
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above you should not need to do this)
< LI > Open a shell. (run mingw32.bat)
< LI > Change to the top level freecraft directory. (cd /freecraft)
< LI > < B > You own the original:< / B >
< UL >
< LI > Edit tools\build.bat to meet your requirements.< BR >
If your original cdrom is in drive D:\, you didn't need to edit.
< LI > Run tools\build.bat from the FreeCraft toplevel directory.< BR >
This extracts the graphics and sound from the original data files.
< / UL >
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< LI > < B > With the media from the FreeCraft Media Project:< / B >
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< UL >
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< LI > FcGP (graphic) and FcSP (sound) are now combined in the FcMP
(media) archive.
< LI > Take the archive with the same version as the FreeCraft source.
< LI > FIXME: for final version add the direct download link.
< LI > Download FcMP from < A HREF = "http://FreeCraft.Org/download.html" >
FreeCraft - Download< / A >
< LI > Extract it into the freecraft source directory. It overwrites the
content of data which is only needed with the original CD.
< LI > Read "readme" file that is in the archive for further
instructions on how to setup the graphics and sounds packs.
Note: The current version didn't contain it.
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< / UL >
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< LI > Copy Rules.make.orig to Rules.make and edit it or run the setup
script.
< LI > Type "./setup" to configure the graphics, sound, and compression
options.
< UL >
< LI > "./setup --help" shows a list of available setup options
< LI > You have the option of running "make" from the script,
bypassing the next step.
< / UL >
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< LI > Enter "freecraft" to play.
< LI > If you have problems look into < A HREF = "../stdout.txt" > stdout.txt< / A >
or < A HREF = "../stderr.txt" > stderr.txt< / A > for more information.
< LI > That's all, I hope you have enjoyed the game.
< LI > If you find any bug, look in
< A HREF = "todo.html" > todo.html< / A >
if it is already known, if not please mail it to
< A HREF = "mailto:aleclone@FreeCraft.org" > The FreeCraft Project< / A > .
< LI > ADVANCED: Type "make help" for more compile options.
< P >
< LI > If you get killed everytime by the computer, let the ai sleep with
the command line option "-s n" (sleep n frames) or set the build
costs and build times of the computer with -f 110 and -t 110 higher.
< / UL >
< H4 > Win32 binary< / H4 >
< A NAME = "win32-bin" > < / A >
Please follow the following instructions to get a working program.
< UL >
< LI > Download the binary version from the web page.
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< LI > Unzip it into a directory of your choice (C:\games\FreeCraft).
< LI > Open a DOS shell.
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< LI > Enter "cd c:\games\FreeCr~1"
< LI > < B > You own the original:< / B >
< UL >
< LI > Edit tools\build.bat to meet your requirements.< BR >
If your original cdrom is in drive D:\, you didn't need to edit.
< LI > Run tools\build.bat from the FreeCraft toplevel directory.< BR >
This extracts the graphics and sound from the original data files.
< / UL >
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< LI > < B > With the media from the FreeCraft Media Project:< / B >
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< UL >
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< LI > FcGP (graphic) and FcSP (sound) are now combined in the FcMP
(media) archive.
< LI > Take the archive with the same version as the FreeCraft source.
< LI > FIXME: for final version add the direct download link.
< LI > Download FcMP from < A HREF = "http://FreeCraft.Org/download.html" >
FreeCraft - Download< / A >
< LI > Extract it into the freecraft source directory. It overwrites the
content of data which is only needed with the original CD.
< LI > Read "readme" file that is in the archive for further
instructions on how to setup the graphics and sounds packs.
Note: The current version didn't contain it.
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< / UL >
< LI > Enter "freecraft" to play.
< LI > If you have problems look into < A HREF = "../stdout.txt" > stdout.txt< / A >
or < A HREF = "../stderr.txt" > stderr.txt< / A > for more information.
< LI > That's all, I hope you have enjoyed the game.
< LI > If you find any bug, look in
< A HREF = "todo.html" > todo.html< / A >
if it is already known, if not please mail it to
< A HREF = "mailto:aleclone@FreeCraft.org" > The FreeCraft Project< / A > .
< P >
< LI > If you get killed everytime by the computer, let the ai sleep with
the command line option "-s n" (sleep n frames) or set the build
costs and build times of the computer with -f 110 and -t 110 higher.
< / UL >
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< H2 > SVGALib support = console< / H2 >
< P > Make sure that you have installed the SVGALib development kit. The setup
script should take care of the rest.
< P > You can find more information and the source on the
< A HREF = "http://www.svgalib.org/" > SVGALIB home< / A >
< H2 > SDL (Simple DirectMedia Layer) support< / H2 >
< P > Make sure that you have installed the SDLlib development kit. The setup
script should take care of the rest.
< P > You can find more information and the source on the
< A HREF = "http://www.devolution.com/~slouken/SDL/" >
Simple DirectMedia Layer Home< / A >
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< H2 > Prepare multiplayer play< / H2 >
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You can play FreeCraft via network or internet or may run 2 or more clients on
the same computer. Install it on all computers with the above instructions.
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You can now start it on each computer with:
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< H3 > First you need a server:< / H3 >
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< I > freecraft -p [players] [map]< / I > < P >
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freecraft -p 2 ./data/puds/multi/3vs3.pud.gz
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< P > After the title screen, the game waits with black screen until all players
are connected.
Press ALT-'q' to quit the game.
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< H3 > Than you need the clients:< / H3 >
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< I > freecraft -n [server] [map]< / I > < P >
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freecraft -n localhost ./data/puds/multi/3vs3.pud.gz
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< P > [server] may be the hostname (e.g. www.freecraft.org) or the IP address
(e.g. 192.168.0.1.) of the game server. The map must be the same on all
computers.
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< H2 > Hints< / H2 >
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< UL >
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< LI > To run setup, if bash isn't in /bin installed use
"bash -c ". ./setup" .
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< P > < LI > To run make, if gmake isn't called make, use
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"gmake MAKE=gmake" .
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< P > < LI > You can get support on our forums, mailing lists and IRC channel.
< P > < LI > You find the FreeCraft Media Project here:< BR >
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< A HREF = "http://FreeCraft.Net/fcmp/" > The FreeCraft Media Project< / A >
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< P > < LI > You'll get libpng and libz here:< BR >
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< A HREF = "ftp://ftp.uu.net/graphics/png" >
ftp://ftp.uu.net/graphics/png
< / A >
< P > Alternative: < A HREF = "ftp://swrinde.nde.swri.edu/pub/png/src/" >
ftp://swrinde.nde.swri.edu/pub/png/src/
< / A >
< P > Please see the PNG homepage for more information:< BR >
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< A HREF = "http://www.libpng.org/pub/png/" >
http://www.libpng.org/pub/png/
< / A >
or
< A HREF = "ftp://ftp.freesoftware.com/pub/png" >
ftp://ftp.freesoftware.com/pub/png
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< / A >
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< P > You can also look at the zlib homepage for more information:< BR >
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< A HREF = "http://www.freesoftware.com/pub/infozip/zlib/zlib.html" >
http://www.freesoftware.com/pub/infozip/zlib/zlib.html
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< / A >
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or
< A HREF = "http://www.gzip.org/zlib/" > http://www.gzip.org/zlib/< / A >
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< P > < LI > You'll get pthread here:< BR >
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Please see the LinuxThreads homepage for more information:< BR >
< A HREF = "http://pauillac.inria.fr/~xleroy/linuxthreads" >
http://pauillac.inria.fr/~xleroy/linuxthreads
< / A >
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< P > < LI > You can get SVGALIB here:< BR >
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< A HREF = "http://www.svgalib.org/" >
http://www.svgalib.org/< / A >
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< P > < LI > You can get SDL here:< BR >
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< A HREF = "http://www.devolution.com/~slouken/SDL/" >
http://www.devolution.com/~slouken/SDL/< / A >
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< P > Or you can get SDL here:< BR >
< A HREF = "http://www.libsdl.org/" >
http://www.libsdl.org/< / A >
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< P > < LI > SIOD: Scheme in One Day< BR >
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Not needed included in the source distribution.
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The most recent release is available from
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< A HREF = "http://people.delphiforums.com/gjc/siod.html" > this web page< / a > ,
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and also from < A HREF = "ftp://ftp.std.com/pub/gjc/" >
ftp://ftp.std.com/pub/gjc/< / A >
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< P > < LI > BZIP2: Freely available, patent free, high-quality data
compressor.< BR >
You can get it here < A HREF = "http://sources.redhat.com/bzip2/" >
http://sources.redhat.com/bzip2/< / A >
< P > < LI > ZZIP: Read access on ZIP-archives< BR >
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You can get it here < A HREF = "http://sourceforge.net/projects/zziplib" >
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http://sourceforge.net/projects/zziplib< / A >
< / UL >
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< HR >
All trademarks and copyrights on this page are owned by their respective owners.
< ADDRESS > < A HREF = "mailto:aleclone@FreeCraft.org" > The FreeCraft Project< / A >
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