Changed to GPL license.

This commit is contained in:
johns 2001-05-30 14:26:35 +00:00
parent d321034442
commit 266bdbbb73

View file

@ -1,7 +1,19 @@
<HTML><HEAD>
<!--
---- $Id$
---- (c) Copyright 2001 by Lutz Sammer
---- FreeCraft is free software; you can redistribute it and/or modify
---- it under the terms of the GNU General Public License as published by
---- the Free Software Foundation; either version 2 of the License, or
---- (at your option) any later version.
---- FreeCraft is distributed in the hope that it will be useful,
---- but WITHOUT ANY WARRANTY; without even the implied warranty of
---- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
---- GNU General Public License for more details.
-->
<HTML><HEAD>
<TITLE>INSTALL: The FreeCraft (fka ALE Clone) Version 1.17</TITLE>
</HEAD>
<BODY>
@ -18,7 +30,7 @@
FreeCraft - A free fantasy real time strategy game engine
</PRE>
<P><B>(C) Copyright 1998-2001 by The FreeCraft Project. Distributed under the
<A HREF="artistic-license.html">"Artistic License"</A></B>
<A HREF="gpl.html">"GNU General Public License"</A></B>
<HR>
<A HREF="#unix-src">Install Unix source</A>
@ -36,18 +48,20 @@ You need:
<LI>Linux System with console (graphic card) supported by svgalib.
<LI>Any BSD System with an installed X Windows System.
<LI>Maybe any other Unix/POSIX OS with X Windows System installed.
You may have to create the configuration by hand and install additional non-common
libraries (see below) and gcc (untested).
You may have to create the configuration by hand and install
additional non-common libraries (see below) and gcc (untested).
<LI>BeOS System with an installed X Windows System.
<LI>MacOS System with an installed X Windows System.
<LI>X Windows System with 8/15/16/24/32bit X Server.
Remote displays aren't supported!
<LI>Win32 system win95, win98, winME, winNT or win2000.
<UL>
<LI>For network play WIN95 OSR2 (aka win95b) or higher is required
since some features of Winsock2 (WS2_32.DLL) are used. We try
to emulate this using WSOCK32.DLL features, but that code is not in yet.
<LI>winNT mean winNT4.0 + service pack 3 or higher for the same
reasons.
<LI>For network play WIN95 OSR2 (aka win95b) or higher is required
since some features of Winsock2 (WS2_32.DLL) are used. We try
to emulate this using WSOCK32.DLL features, but that code is
not in yet.
<LI>winNT mean winNT4.0 + service pack 3 or higher for the same
reasons.
</UL>
</UL>
<LI>libpng. (I use libpng-2.1.0, aka 1.0.5)
@ -55,7 +69,8 @@ You need:
<LI>SIOD. (Included in the distribution)
<LI>The original game CD or expansion CD for manuals and maindat.war
for graphics and sfxdat.sud for sounds.
<br>Or use the free replacements from the freecraft graphics and sounds projects.
<BR>Or use the free replacements from the FreeCraft graphics and
sounds projects.
</UL>
These are optional:
<UL>
@ -70,8 +85,7 @@ To use this program you need the following hardware:
<UL>
<LI>At least an i586 133 Mhz (faster recommended) and 16 MB Ram.
<LI>Any graphic-card with 15/16bit videomode running with X11 or
SVGALib or Win32.
<LI>Any graphic-card running with X11 or SVGALib or Win32 in 640x480.
<LI>8/24/32 bit modes work, but may be buggy.
<LI>Freecraft is believed to be endian save, so other (big endian)
architectures like ppc should also work at least with Linux.