EQ2EMu/EQ2/source
Emagi f9ddc49fcd - Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated!
- /info command updated with /info your_trade|their_trade slot_num for DoF trading
- Rule R_Player, CoinWeightPerHundred -> R_Player, CoinWeightPerStone, defaulted to 40 which is the DoF client equivalent (eg 100/40 = 2.5 weight)
- Concentration is now capped on zone/reload of the player spells
- Fix crash related to trade (entity pointers were loosely handled), bot or player otherwise could decouple from the zone and leave a dead ptr.
- LUA Functions added: GetCharacterFlag(Spawn, val) and ToggleCharacterFlag(Spawn, val) -- val is defined by the Character Flags in Player.h with #define CF_ or CF2_
2024-04-13 10:24:58 -04:00
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common Core/Database: Optimised Database::StoreResult by using a map of field names to indices instead of a char pointer array. Issue #559 2024-03-29 23:57:58 +00:00
depends navpaths Starcrest Commune, Nettleville, Castleview Hamlet and willow wood 2020-06-10 22:41:41 -04:00
LoginServer - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. 2023-10-22 22:01:17 -04:00
LUA LUA 5.1 -> 5.4 2020-12-20 17:44:28 -05:00
WorldServer - Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated! 2024-04-13 10:24:58 -04:00