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f9ddc49fcd
- /info command updated with /info your_trade|their_trade slot_num for DoF trading - Rule R_Player, CoinWeightPerHundred -> R_Player, CoinWeightPerStone, defaulted to 40 which is the DoF client equivalent (eg 100/40 = 2.5 weight) - Concentration is now capped on zone/reload of the player spells - Fix crash related to trade (entity pointers were loosely handled), bot or player otherwise could decouple from the zone and leave a dead ptr. - LUA Functions added: GetCharacterFlag(Spawn, val) and ToggleCharacterFlag(Spawn, val) -- val is defined by the Character Flags in Player.h with #define CF_ or CF2_ |
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cmake | ||
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EQ2 | ||
installer | ||
server | ||
.gitignore | ||
CMakeLists.txt | ||
LICENSE.md | ||
README.md |
EQ2Emulator Project - ALPHA BUILD
Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.
Building/Compiling
Linux Compile Instructions: On our Wiki
Authors
Project team site at EQ2EMu and ZekLabs
License
This project is licensed under the GNU General Public License - see the LICENSE.md file for details