EQ2EMu/EQ2
Image 0e86dac628 Sirius Updates
Fix  - pets don't follow
Fix  - FaceTarget(Originator, Target, disable_action_state) - disable_action_state defaults to true
Fix  - pause on hail
	RULE_INIT(R_Spawn, HailMovementPause, "5000"); // time in milliseconds the spawn is paused on hail
	RULE_INIT(R_Spawn, HailDistance, "5"); // max distance to hail a spawn/npc
Fix  - PauseMovement(Spawn, time_in_ms) added
Fix  - spawn_npcs added water_type and flying_type, temp rules added also

alter table spawn_npcs add column water_type tinyint(1) unsigned not null default 0;
alter table spawn_npcs add column flying_type tinyint(1) unsigned not null default 0;
    RULE_INIT(R_Spawn, UseHardCodeWaterModelType, "1"); // uses alternate method of setting water type by model type (hardcoded) versus relying on just DB
    RULE_INIT(R_Spawn, UseHardCodeFlyingModelType, "1"); // uses alternate method of setting flying type by model type (hardcoded) versus relying on just DB
2021-02-16 23:01:50 -05:00
..
devtools ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized 2021-01-12 08:07:56 -05:00
docs Base 2020-02-28 09:17:24 -05:00
source Sirius Updates 2021-02-16 23:01:50 -05:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win eq2world project update for LUA + debug mode (better tracing) 2020-12-20 17:47:32 -05:00