EQ2EMu/DB/updates
LethalEncounter e64b718066 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
# Conflicts:
#	EQ2/source/WorldServer/Spawn.cpp
#	server/EQ2World__Debug_x64.exe
#	server/SpawnStructs.xml
2020-07-26 00:36:20 -04:00
..
character_house_history.sql History tab inside house now functioning for Paid Upkeep 2020-06-19 22:45:35 -04:00
chest_traps_tableandsamples.txt Rest of Chest Traps and Disarm Chest Traps implementation 2020-03-16 13:23:38 -04:00
findspawn_command.sql Added /findspawn searchstring/regex 2020-07-25 14:18:01 -04:00
fixed_emotes_table.sql Fixed emote visual state ids for classic/DoF client 2020-07-25 08:24:05 -04:00
holiday_flag_updates.sql add holiday_flag to spawn and transporters table 2020-07-09 22:49:06 -04:00
house_deposits.sql Deposit tab in the house supports deposits, track deposit history and escrow balance 2020-06-19 08:45:12 -04:00
login_updates.sql Cleanup logging behavior 2020-06-26 22:09:16 -04:00
merchant_levelranges.sql spawn table merchant_min_level and merchant_max_level issue #67 2020-06-25 22:59:35 -04:00
opcodes_for_283_and_546.sql Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
reload_command_additions.sql reload commands added 2020-07-12 23:09:34 -04:00
ruinsvarsoon_door_fixes.sql ruins of varsoon door fixes 2020-03-27 12:13:46 -04:00
stormhold_door_fixes.sql stormhold door updates 2020-03-27 12:13:39 -04:00
transporters_flight_path.sql Flight path support for transport maps issue #143 2020-06-26 09:16:05 -04:00
transporters_table_updates.sql Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) 2020-06-24 22:19:25 -04:00