No description
e10aedb79d
- Fixed server crashing trying to send spawn packets when handling a bad version of the client entering zone (or malformed packets causing bad versioning). - Character History is now only saved on requirement, reduced DB load. - Avoidance of reuse for Query class as it can cause crashes - Fixed a potential issue with AoM/DoF inventory, in which it would continually build up the array instead of re-using the first slot, eventually causing the client to crash |
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cmake | ||
Content | ||
DB | ||
EQ2 | ||
installer | ||
server | ||
.gitignore | ||
CMakeLists.txt | ||
LICENSE.md | ||
README.md |
EQ2Emulator Project - ALPHA BUILD
Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.
Building/Compiling
Linux Compile Instructions: On our Wiki
Authors
Project team site at EQ2EMu and ZekLabs
License
This project is licensed under the GNU General Public License - see the LICENSE.md file for details