EQ2EMu/EQ2
Emagi dc8b469de3 - Strength damage now applicable to both low and high damage
* New rules:
 * R_Combat, StrengthNPC = 10
 * R_Combat, StrengthOther = 25
 * these are dividers, player_strength / 25 (or for NPCs a divide by 10), minimum value of 1 allowed
- ChangeLevel now properly called inside AddXP when player level changes (this is required!) else skill ups do not occur.
- Added weaponry to skillups (piercing, slashing, so on) since it wasn't skilling up
- Fixed crash upon not being able to load a recipe (if someone were to remove recipes from the DB that a character needed)
2022-08-20 07:52:10 -04:00
..
devtools PDB and EXE updates for Movement Loop Generator 2021-03-16 16:12:11 -04:00
docs Base 2020-02-28 09:17:24 -05:00
source - Strength damage now applicable to both low and high damage 2022-08-20 07:52:10 -04:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win world project update to remove SPGrid files 2021-10-01 23:21:35 -04:00