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Image dbbe25d252 Fix groups persisting cross zone
Fix  - inadvertently display works fine most of the time, except if you cross zone the group was broken and unrecoverable due to bad saving of the group_id.

I am re-using the rejoin_group_id to set that as the default DB value in case the player loses its group temporarily when we zone them.
2021-07-19 22:13:09 -04:00
cmake Add CMake for root + Login/WorldServer 2020-09-06 13:18:17 -05:00
Content @xonos icon extraction 2020-03-12 17:50:24 -04:00
DB/updates Create lootdrop_update_june23_2021.sql 2021-06-23 16:47:18 -04:00
EQ2 Fix groups persisting cross zone 2021-07-19 22:13:09 -04:00
installer Update to installer. 2021-07-07 14:18:11 -07:00
server Exe Update 2021-07-19 21:25:37 -04:00
.gitignore Update .gitignore 2020-04-16 10:08:31 -04:00
CMakeLists.txt Add CMake for root + Login/WorldServer 2020-09-06 13:18:17 -05:00
LICENSE.md Base 2020-02-28 09:17:24 -05:00
README.md Update 'README.md' 2020-06-08 20:41:56 +00:00

EQ2Emulator Project - ALPHA BUILD

Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.

Building/Compiling

Linux Compile Instructions: On our Wiki

Authors

Project team site at EQ2EMu and ZekLabs

License

This project is licensed under the GNU General Public License - see the LICENSE.md file for details