f9ddc49fcd
- /info command updated with /info your_trade|their_trade slot_num for DoF trading - Rule R_Player, CoinWeightPerHundred -> R_Player, CoinWeightPerStone, defaulted to 40 which is the DoF client equivalent (eg 100/40 = 2.5 weight) - Concentration is now capped on zone/reload of the player spells - Fix crash related to trade (entity pointers were loosely handled), bot or player otherwise could decouple from the zone and leave a dead ptr. - LUA Functions added: GetCharacterFlag(Spawn, val) and ToggleCharacterFlag(Spawn, val) -- val is defined by the Character Flags in Player.h with #define CF_ or CF2_ |
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.. | ||
ItemScripts | ||
Maps | ||
Quests | ||
Regions | ||
RegionScripts | ||
SpawnScripts | ||
Spells | ||
ZoneScripts | ||
checkifup.sh | ||
CommonStructs.xml | ||
eq2-updates.sql | ||
EQ2_Structs.xml | ||
EQ2Login__Debug64.exe | ||
EQ2World__Debug_x64.exe | ||
ItemStructs.xml | ||
log_config.xml | ||
login_db.ini | ||
LoginServer.ini | ||
LoginStructs.xml | ||
SpawnStructs.xml | ||
world_db.ini | ||
WorldStructs.xml |