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image c9b3d3aa1d SetSpellDataIndex and GetSpellDataIndex added to work with custom spell functionality
eg. modify painbringer spell in an item to do more damage than default 3,5 for indexes 2,3
90044 |    1 |           2 | INT        | 3     | 0      | 0
90044 |    1 |           3 | INT        | 5     | 0      | 0

Spell = GetSpell(90044, 1)

SetSpellDataIndex(Spell, 2, 45)
SetSpellDataIndex(Spell, 3, 50)
CastCustomSpell(Spell, Player, Player)
2020-09-22 23:02:48 -04:00
cmake Add CMake for root + Login/WorldServer 2020-09-06 13:18:17 -05:00
Content @xonos icon extraction 2020-03-12 17:50:24 -04:00
DB/updates SQL Updates for changes to Far Journey Freeport -- only supported for NEW characters after this update sourced 2020-09-21 07:14:23 -04:00
EQ2 SetSpellDataIndex and GetSpellDataIndex added to work with custom spell functionality 2020-09-22 23:02:48 -04:00
installer Updated to V0.5.2 2020-06-05 01:29:54 +00:00
server Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-09-22 22:12:58 -04:00
.gitignore Update .gitignore 2020-04-16 10:08:31 -04:00
CMakeLists.txt Add CMake for root + Login/WorldServer 2020-09-06 13:18:17 -05:00
LICENSE.md Base 2020-02-28 09:17:24 -05:00
README.md Update 'README.md' 2020-06-08 20:41:56 +00:00

EQ2Emulator Project - ALPHA BUILD

Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.

Building/Compiling

Linux Compile Instructions: On our Wiki

Authors

Project team site at EQ2EMu and ZekLabs

License

This project is licensed under the GNU General Public License - see the LICENSE.md file for details