EQ2EMu/EQ2
image ea88e22405 more spell crash/hang fixes
- Fix lifetime of remove_target_list Spawn* -> int32 entity ID (resolve entity id to spawn on demand, makes sure we don't have a dead ptr)
- Fix for hang behavior with mutex lock when coming in from LUA spell functions
2020-08-25 15:41:40 -04:00
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devtools Exe/Binary update for model viewer 2020-08-22 23:08:24 -04:00
docs Base 2020-02-28 09:17:24 -05:00
source more spell crash/hang fixes 2020-08-25 15:41:40 -04:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win Support for BestZ / Line of Sight / navmesh pathing 2020-04-05 23:29:43 -04:00