![]() - /spawn details now includes the stat / base stats (STR/AGI/STA/INT/WIS) of an entity (NPC/PET/Player) - SetInfoStructUInt and GetInfoStructUInt now support interaction_flag, when not set we will default to 12 which is looking at other players nearby. - Fixed NPCs / Pets having spell bonuses, base stats updated (sta/str/agi/wis/int) - Deprecated GiveImmediateQuestReward - With spell persistence (groups, direct target and self pet) added new rule options for cross zone buffs: RULE_INIT(R_Spells, EnableCrossZoneGroupBuffs, "0"); // enables/disables allowing cross zone group buffs RULE_INIT(R_Spells, EnableCrossZoneTargetBuffs, "0"); // enables/disables allowing cross zone target buffs |
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