EQ2EMu/EQ2
image 9a78416ac6 CustomSpell additions SetSpellDisplayEffect(idx, field, value) and GetSpellDisplayEffect((idx, field) added
- Allows custom spell_display_effects
- Spell examine is now unique to the spell cast, we have to create a unique spell id that is temporarily used by the custom spell to accomplish this

eg.

Spell = GetSpell(90044, 1)
SetSpellDisplayEffect(Spell, 0, "description", "Applies Painbringer.  Lasts for millions of seconds!")
CastCustomSpell(Spell, Player, Player)

result: https://cdn.discordapp.com/attachments/684934458738212962/758297380302225418/unknown.png
2020-09-23 08:49:36 -04:00
..
devtools Exe/Binary update for model viewer 2020-08-22 23:08:24 -04:00
docs Base 2020-02-28 09:17:24 -05:00
source CustomSpell additions SetSpellDisplayEffect(idx, field, value) and GetSpellDisplayEffect((idx, field) added 2020-09-23 08:49:36 -04:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win Tutorial instructions for the Far Journey zone 2020-09-19 20:38:00 -04:00