![]() if secondary target is available, we check if target is an enemy player first, if not then we attempt to see if secondary target is an 'enemy' |
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devtools | ||
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source | ||
utils | ||
win |
![]() if secondary target is available, we check if target is an enemy player first, if not then we attempt to see if secondary target is an 'enemy' |
||
---|---|---|
.. | ||
devtools | ||
docs | ||
source | ||
utils | ||
win |