- Fixed "Ranged" skill-ups instead of damage type (piercing, slashing so on) - Fixed skill ups not occurring if you are behind target |
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.. | ||
devtools | ||
docs | ||
source | ||
utils | ||
win |
- Fixed "Ranged" skill-ups instead of damage type (piercing, slashing so on) - Fixed skill ups not occurring if you are behind target |
||
---|---|---|
.. | ||
devtools | ||
docs | ||
source | ||
utils | ||
win |