EQ2EMu/server/Spells/Fighter/Taunt.lua
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2020-02-28 09:17:24 -05:00

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Lua

--[[
Script Name : Spells/Fighter/Taunt.lua
Script Author : Dello
Script Date : 19/07/2014
Script Purpose :
:
--]]
function cast(Caster, Target, DmgType, MinVal, MaxVal)
local spell_name = GetSpellName()
if spell_name ~= "Faith Strike I" and spell_name ~= "Faith Strike II" and spell_name ~= "Faith Strike III" then
if MaxVal ~= nil and MinVal < MaxVal then
SpellDamage(Target, DmgType, math.random(MinVal, MaxVal))
else
SpellDamage(Target, DmgType, MinVal)
end
local max_hp = GetMaxHP(Target)
MinVal = (max_hp * (MinVal / 100))
MaxVal = (max_hp * (MaxVal / 100))
end
if MaxVal ~= nil and MinVal < MaxVal then
SpellDamage(Target, DmgType, math.random(MinVal, MaxVal))
else
SpellDamage(Target, DmgType, MinVal)
end
SpellHeal("Heal", MinVal, MaxVal, 0, 2, 1)
end