EQ2EMu/EQ2
image 51b314ac87 Fixed some limitations/bugs with starting skills/spells implementation
- multimap needs to be used for various key matches
- fixed class matching
- Put a short tic wait for the async queries to hit the DB.  Eventual solution here really would be that all character loading (char sheet/spells/etc) should be done async.
2020-08-20 08:18:26 -04:00
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devtools ModelViewer Exe/PDB/Tool Update 2020-06-27 23:10:00 -04:00
docs Base 2020-02-28 09:17:24 -05:00
source Fixed some limitations/bugs with starting skills/spells implementation 2020-08-20 08:18:26 -04:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win Support for BestZ / Line of Sight / navmesh pathing 2020-04-05 23:29:43 -04:00